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cfg by FuN(старенькое кфг,но режит норм)

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1

Counter-strike ver. 1.6 config by FuN

Установка:
1)скопируйте конфиг в папку cstrike
2)зайдите в C.S 1.6
3)нажмите "ё"
4)введите exec название конфига.cfg
5)Наслаждайтесь :))

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "amxmodmenu"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "+hook"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "grab_toggle"
bind "y" "messagemode"
bind "z" "banss_menu"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "cheatsoff"
bind "DEL" "cheatsoff"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheatsoff"
bind "END" "cheatsoff"
bind "KP_HOME" "slot7"
bind "KP_UPARROW" "slot8"
bind "KP_PGUP" "slot9"
bind "KP_LEFTARROW" "slot4"
bind "KP_5" "slot5"
bind "KP_RIGHTARROW" "slot6"
bind "KP_END" "slot1"
bind "KP_DOWNARROW" "slot2"
bind "KP_PGDN" "slot3"
bind "KP_ENTER" "buyammo1"
bind "KP_INS" "buyequip"
bind "KP_DEL" "buyammo2"
bind "KP_PLUS" "buy"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+voicerecord"
bind "PAUSE" "pause"

sensitivity "3.2"
zoom_sensitivity_ratio "1.4"
+mlook

fastsprites "2"
d_spriteskip "2"
r_decals "0" //1
gl_polyoffset "-0.001" //0
gl_max_size "256"
hpk_maxsize "1" //0
viewsize "120.000000"
max_shells "101"
max_smokepuffs "101"
v_dark "4"
cl_weather "0" //0.001

volume "0.4"
_snd_mixahead "0.1"
suitvolume "1.000000"
hisound "1.000000"
bgmvolume "0.000000"
bgmbuffer "-999999999"
MP3Volume "0.000000"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
sv_voiceenable "1"

cl_lw "4"
cl_lc "0"
cl_dlmax "256"
cl_himodels "0.000000"
cl_idealpitchscale "0.8" //0.8
cl_timeout "999999"
cl_cmdbackup "2" //2
cl_resend "3" //3
cl_vsmoothing "0.05"
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_corpsestay "600.000000" // 600
cl_righthand "1"
cl_minmodels "1"

cl_dynamiccrosshair "0"
cl_crosshair_color "0 250 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"

cl_logocolor "#Valve_Red"
cl_logofile "devl1"

cl_bobcycle "0.8"
cl_bobup "0"
cl_bob "0"

cl_showfps "1"
cl_radartype "1"
_cl_autowepswitch "0"

for attack
    cl_updaterate "160"
    cl_cmdrate "160"
    cl_resend "3"
for attack2
      cl_updaterate "160"
      cl_cmdrate "160"
      cl_resend "3"
     



// Interface settings \\

drawradar
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
crosshair "1.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"

// Console settings \\

console "1.000000"
con_color "0 250 0"
scr_conspeed "999999"

// Other custom settings \\

sv_aim "0"
ati_subdiv "0"
ati_npatch "0"
topcolor "0"
bottomcolor "0"
fps_max "101.0"
fps_modem "0.0"
mp_decals "0"
ex_interp "0"

                              // Admins settings \\

setinfo _pw "740816"
bind "r" +grab
bind "e" +hook
bind "[" "amx_spectate"
bind "]" "weaponmenu"
bind "o" amxmodmenu
bind "k" "amx_bancsmenu"
bind "i" "say @@g He Kpblcutb B cnuHy He 6utb Hanagatb no 1 He nognupaTb >>KiK/BaN"





bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

alias on "bind mouse1 +yeah;bind f3 off;"
alias +yeah "+back;+attack;"
alias -yeah "-back;-attack";
alias off "bind mouse1 +attack; bind f3 on"
bind f3 on

turn on click f3
turn off click f3

//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;"
alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"

alias 1Toggle.jbrv "1Toggle.2.jbrv"
alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;"
alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;"
bind "F10" "1Toggle.jbrv"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

alias +knife2 "+duck;+attack2;wait;wait;wait;-duck;+back;+moveleft;wait;wait;wait;wait;wait;-moveleft;+moveright;wait;wait;wait;wait;wait;-moveright;+moveleft;wait;wait;wait;wait;wait;-moveleft;+moveright;wait;wait;wait;wait;wait;-moveright;+moveleft;wait;wait;wait;wait;wait;-moveleft;+moveright;wait;wait;wait;wait;wait;-moveright;-back"
alias -knife2 "-attack2"

alias +knife "+attack;wait;wait;+back;wait;wait;wait;wait;-back;cl_righthand 0"
alias -knife "-attack"
    

//streif script by the.lag
//14-18 за один прыжок, не дотянул до Grrr у него 36 -)

Alias +strafes "+moveright;wait;+right;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left;+moveright;wait;+right;wait;-moveright;wait;-right;wait;+moveleft;wait;+left;wait;-moveleft;wait;-left"
alias -strafes "echo .:Strafing DONE:."
alias +strafer "+strafes;wait;+strafes"
alias -strafer "cl_yawspeed 320"
bind space "+strafer;cl_yawspeed 350"


//unstopable impulse
bind "f" "+2"
alias +2 "alias _special @2;@2"
alias -2 "alias _special"
alias @2 "special;wait;impulse 100;wait;impulse 100;"

//knife skript\\
alias +knife2 "-forward;+back;+attack;+duck;-duck"
alias -knife2 "-back;-attack"
bind "MOUSE4" "+knife2"

//Double duck
bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck

alias sd "+duck;wait;-duck;+attack2;wait;-attack2"
bind "e" "sd"
alias knf1 "+duck;wait;-duck;+attack2;wait;-attack2"
bind "MWHEELDOWN" "knf1"

alias +knife "weapon_knife; +jump; +duck; +attack2;"
alias -knife "weapon_knife; -jump; -duck; -attack2;"
bind "MOUSE5" "+knife"

// duckjump
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
bind "space" "+cjump"

alias +oo "alias _special 4;4"
alias -oo "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"
alias +gag "+moveright;wait;+right;cl_yawspeed 550;+oo"
alias -gag "-moveright;wait;-right;cl_yawspeed 1000000000000;-oo"
bind "z" "+gag"

alias +gad "+moveright;wait;+right;cl_yawspeed 550"
alias -gad "-moveright;wait;-right;cl_yawspeed 1000000000000"
bind "t" "+gad"

//bhop
bind "c" "+jj"
alias +jj "alias _special 4;4"
alias -jj "alias _special;-jump"
alias 4 "+jump; wait; -jump; wait; special"

//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"

alias +cbhop "alias _special @cbhop;@cbhop"
alias -cbhop "alias _special"
alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump"
bind "x" "+cbhop"

//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40;
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe
alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210"
alias run_qA2.LJ4 " strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here
bind "F1" "run_qA2.LJ4" // Straight-Forward Runup

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
alias +aj "alias tog2 ajf;alias sp1;alias _special af;af" ///
alias -aj "alias tog2;sp2;alias sp1 sp0;-ssay" ///
alias ajf+ "+ssay;alias ajf ajf-" ///
alias ajf- "-ssay;alias ajf ajf+" ///
alias ajf "ajf+" ///
alias sp1 "sp0" ///
alias sp2 "sp0" ///
alias sp0 "alias _special" ///
alias af "tog1;tog2;wait;special" ///
alias tog1 ///
alias tog2 ///
alias +ssay "cl_bobcycle 0.1;wait;cl_bobcycle 0.4;wait;"
alias -ssay "cl_bobcycle 2;wait;cl_bobcycle 2.4;wait;"

alias 1Toggle.jbrv "1Toggle.2.jbrv"
alias 1Toggle.2.jbrv "alias 1Toggle.jbrv 1Toggle.3.jbrv;+aj;speak on;"
alias 1Toggle.3.jbrv "alias 1Toggle.jbrv 1Toggle.2.jbrv;-aj;speak of;"
bind "F10" "1Toggle.jbrv"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

alias afkon "+attack2;+back;+left;afksa;cl_yawspeed 99;say I'm AFK!!!" ;
alias afkoff "-back;-attack2;-left;notafksa;cl_yawspeed 210;say I'm BACK!!!" ;
bind "F11" "afkon";
bind "F12" "afkoff"

alias mic "mikeon"
alias mikeon "voice_inputfromfile 1;+voicerecord; alias mic mikeoff"
alias mikeoff "voice_inputfromfile 0;-voicerecord ;alias mic mikeon";
bind "k" "mic"

//----------------------------------------------------------------------
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack"
; alias -un.head1 "-attack"
; alias un.head1_1 "bind mouse1 +un.head1"
v_centerspeed 9999
//Shooting
lookspring 1
; alias +un.head1 "-mlook;wait;+mlook;+attack2"
; alias -un.head1 "-attack2"
; alias un.head1_1 "bind mouse2 +un.head1"
v_centerspeed 9999
//-----------------------------------------------------------------------

alias "+gr" "+attack;+boo1;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr" "-attack;-boo1;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+gr2" "+attack2;+boo;cl_crosshair_size large;cl_crosshair_translucent 1;cl_dynamiccrosshair 1"
alias "-gr2" "-attack2;-boo;cl_crosshair_size small;cl_crosshair_translucent 0;cl_dynamiccrosshair 0"

alias "+boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0"
alias "-boo" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

alias "+boo1" "cl_bob 0.01;cl_bobup 0.5;cl_bobcycle 0.8"
alias "-boo1" "cl_bob 0;cl_bobup 0;cl_bobcycle 0.8"

alias "+duck" "+ wait" "+attack" "-duck" "-wait"
bind "r"

alias on "bind mouse1 +yeah;bind f4 off;"
alias +yeah "+back;+attack;"
alias -yeah "-back;-attack";
alias off "bind mouse1 +attack; bind f4 on"
bind f4 on

turn on click f4
turn off click f4

play sound/misc/Godlike

//bhop +duck
bind "ALT" "+jd"
alias +jd "alias _special 5;5;+duck"
alias -jd "alias _special;-jump;-duck"
alias 5 "+jump; wait; -jump; wait; special"

alias extoggle exon
alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff"
alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon"
bind "q" "extoggle"

clear
echo "cfg by FuN"

0

2

где ссылка тупой

0


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