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		<atom:link href="https://skyfights.0pk.me/export.php?type=rss" rel="self" type="application/rss+xml" />
		<title>Сайт клана Sky.Fights^(team)</title>
		<link>http://skyfights.0pk.me/</link>
		<description>Сайт клана Sky.Fights^(team)</description>
		<language>ru-ru</language>
		<lastBuildDate>Fri, 14 Mar 2014 11:05:59 +0400</lastBuildDate>
		<generator>MyBB/mybb.ru</generator>
		<item>
			<title>cfg by FuN(старенькое кфг,но режит норм)</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=15#p15</link>
			<description>&lt;p&gt;где ссылка тупой&lt;/p&gt;</description>
			<author>mybb@mybb.ru (santa)</author>
			<pubDate>Fri, 14 Mar 2014 11:05:59 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=15#p15</guid>
		</item>
		<item>
			<title>lolo_C.cfg</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=13#p13</link>
			<description>&lt;p&gt;unbindall &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;,&amp;quot; &amp;quot;exec lolo_C.cfg&amp;quot; &lt;br /&gt;bind &amp;quot;TAB&amp;quot; &amp;quot;+showscores&amp;quot; &lt;br /&gt;bind &amp;quot;ENTER&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;ESCAPE&amp;quot; &amp;quot;escape&amp;quot; &lt;br /&gt;bind &amp;quot;SPACE&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;&#039;&amp;quot; &amp;quot;+moveup&amp;quot; &lt;br /&gt;bind &amp;quot;+&amp;quot; &amp;quot;sizeup&amp;quot; &lt;br /&gt;bind &amp;quot;,&amp;quot; &amp;quot;buyammo1&amp;quot; &lt;br /&gt;bind &amp;quot;-&amp;quot; &amp;quot;sizedown&amp;quot; &lt;br /&gt;bind &amp;quot;.&amp;quot; &amp;quot;buyammo2&amp;quot; &lt;br /&gt;bind &amp;quot;/&amp;quot; &amp;quot;+movedown&amp;quot; &lt;br /&gt;bind &amp;quot;0&amp;quot; &amp;quot;slot10&amp;quot; &lt;br /&gt;bind &amp;quot;1&amp;quot; &amp;quot;slot1&amp;quot; &lt;br /&gt;bind &amp;quot;2&amp;quot; &amp;quot;slot2&amp;quot; &lt;br /&gt;bind &amp;quot;3&amp;quot; &amp;quot;slot3&amp;quot; &lt;br /&gt;bind &amp;quot;4&amp;quot; &amp;quot;slot4&amp;quot; &lt;br /&gt;bind &amp;quot;5&amp;quot; &amp;quot;slot5&amp;quot; &lt;br /&gt;bind &amp;quot;6&amp;quot; &amp;quot;slot6&amp;quot; &lt;br /&gt;bind &amp;quot;7&amp;quot; &amp;quot;slot7&amp;quot; &lt;br /&gt;bind &amp;quot;8&amp;quot; &amp;quot;slot8&amp;quot; &lt;br /&gt;bind &amp;quot;9&amp;quot; &amp;quot;slot9&amp;quot; &lt;br /&gt;bind &amp;quot;;&amp;quot; &amp;quot;+mlook&amp;quot; &lt;br /&gt;bind &amp;quot;=&amp;quot; &amp;quot;sizeup&amp;quot; &lt;br /&gt;bind &amp;quot;a&amp;quot; &amp;quot;+moveleft&amp;quot; &lt;br /&gt;bind &amp;quot;b&amp;quot; &amp;quot;buy&amp;quot; &lt;br /&gt;bind &amp;quot;c&amp;quot; &amp;quot;radio3&amp;quot; &lt;br /&gt;bind &amp;quot;d&amp;quot; &amp;quot;+moveright&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;impulse 100&amp;quot; &lt;br /&gt;bind &amp;quot;g&amp;quot; &amp;quot;drop&amp;quot; &lt;br /&gt;bind &amp;quot;h&amp;quot; &amp;quot;+commandmenu&amp;quot; &lt;br /&gt;bind &amp;quot;i&amp;quot; &amp;quot;showbriefing&amp;quot; &lt;br /&gt;bind &amp;quot;j&amp;quot; &amp;quot;cheer&amp;quot; &lt;br /&gt;bind &amp;quot;CAPSLOCK&amp;quot; &amp;quot;+voicerecord&amp;quot; &lt;br /&gt;bind &amp;quot;m&amp;quot; &amp;quot;chooseteam&amp;quot; &lt;br /&gt;bind &amp;quot;o&amp;quot; &amp;quot;buyequip&amp;quot; &lt;br /&gt;bind &amp;quot;q&amp;quot; &amp;quot;grab&amp;quot; &lt;br /&gt;bind &amp;quot;r&amp;quot; &amp;quot;+reload&amp;quot; &lt;br /&gt;bind &amp;quot;s&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;u&amp;quot; &amp;quot;messagemode2&amp;quot; &lt;br /&gt;bind &amp;quot;w&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;x&amp;quot; &amp;quot;radio2&amp;quot; &lt;br /&gt;bind &amp;quot;y&amp;quot; &amp;quot;messagemode&amp;quot; &lt;br /&gt;bind &amp;quot;z&amp;quot; &amp;quot;radio1&amp;quot; &lt;br /&gt;bind &amp;quot;[&amp;quot; &amp;quot;invprev&amp;quot; &lt;br /&gt;bind &amp;quot;]&amp;quot; &amp;quot;invnext&amp;quot; &lt;br /&gt;bind &amp;quot;`&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;~&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;UPARROW&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;DOWNARROW&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;LEFTARROW&amp;quot; &amp;quot;+left&amp;quot; &lt;br /&gt;bind &amp;quot;RIGHTARROW&amp;quot; &amp;quot;+right&amp;quot; &lt;br /&gt;bind &amp;quot;ALT&amp;quot; &amp;quot;+strafe&amp;quot; &lt;br /&gt;bind &amp;quot;CTRL&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind SHIFT &amp;quot;+speed&amp;quot; &lt;br /&gt;bind &amp;quot;F1&amp;quot; &amp;quot;autobuy&amp;quot; &lt;br /&gt;bind &amp;quot;F2&amp;quot; &amp;quot;rebuy&amp;quot; &lt;br /&gt;bind &amp;quot;F5&amp;quot; &amp;quot;snapshot&amp;quot; &lt;br /&gt;bind q +grab &lt;br /&gt;bind [ &amp;quot;say :(&amp;quot; &lt;br /&gt;bind ] &amp;quot;say :)&amp;quot; &lt;br /&gt;bind n &amp;quot;reconnect&amp;quot; &lt;br /&gt;bind &amp;quot;SHIFT&amp;quot; &amp;quot;+speed&amp;quot; &lt;br /&gt;bind &amp;quot;F1&amp;quot; &amp;quot;/rankstats&amp;quot; &lt;br /&gt;bind &amp;quot;F2&amp;quot; &amp;quot;say xDDD&amp;quot; &lt;br /&gt;bind &amp;quot;F3&amp;quot; &amp;quot;say &amp;gt;&amp;lt;&amp;quot; &lt;br /&gt;bind &amp;quot;F4&amp;quot; &amp;quot;say o4ko&amp;quot; &lt;br /&gt;bind &amp;quot;F5&amp;quot; &amp;quot;say =*&amp;quot; &lt;br /&gt;bind &amp;quot;F6&amp;quot; &amp;quot;rate 25000; cl_rate 20000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 250.2; ex_interp 0; cl_resend 3; cl_cmdbackup 0; fps_max 300; cl_bobup 0; fps_modem 300;&amp;quot; // me &lt;br /&gt;bind &amp;quot;F7 &amp;quot;rate 30000; cl_updaterate 1101; cl_cmdrate 221;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0.0021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 3050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 5;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 2200;ex_knifespeed &amp;quot;50000000000000000000000000000000000000000000000000000&amp;quot; &lt;br /&gt;bind &amp;quot;F9&amp;quot; &amp;quot;rate 25000; cl_updaterate 501; cl_cmdrate 201; cl_resend 3; cl_cmdbackup 3; cl_dlmax 205;ex_interp 0.021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1; hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 5;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;ex_knifespeed &amp;quot;5000000000000&amp;quot; &lt;br /&gt;bind &amp;quot;F10&amp;quot; &amp;quot;rate 33600; cl_updaterate 701; cl_cmdrate 101; cl_resend 3; cl_cmdbackup 2; cl_dlmax 105; ex_interp 0; cl_allowdownload 1; cl_allowupload 1; cl_download_ingame 1; hpk_maxsize 0.1; brightness 10; developer 0; cl_bob 0.021; cl_bobup 5; cl_lc 0; fps_max 777; cl_autowepswitch 1; hud_centerid 1; cl_fastswitch 1; gl_playermip 1; cl_bobcycle 0.8; cl_dynamiccrosshair 0; v_dark 1; fastsprites 0; gl_polyoffset -9999; r_mirroralpha 0; gl_palette_tex 0; cl_needinstanced 1; gl_reporttjunctions 1; topcolor 120; bottomcolor 120; cl_nosmooth 0; ati_npatch 0; ati_subdiv 0.001; d_spriteskip 1.5; ex_extrapmax 1.2; cl_clockreset 0.001; gl_spriteblend 1; sv_bounce 10000; sys_ticrate 9999; sv_maxvelocity 8000; sv_maxrate 0; sv_minupdaterate 0; sv_maxupdaterate 0; sv_send_logos 0; sv_send_resources 0; sv_unlag 0; sv_unlagpush 0.0; sv_unlagsamples 2; sv_uploadmax 0; sv_maxunlag 0;&amp;quot; // i &lt;br /&gt;bind &amp;quot;F11&amp;quot; &amp;quot;rate &amp;quot;21500&amp;quot;; cl_updaterate &amp;quot;99&amp;quot;; cl_cmdrate &amp;quot;99&amp;quot;; cl_resend &amp;quot;3&amp;quot;; cl_cmdbackup &amp;quot;3&amp;quot;; cl_dlmax &amp;quot;105&amp;quot;;ex_interp &amp;quot;0&amp;quot;; ex_extrapmax &amp;quot;1.2&amp;quot;; cl_allowdownload &amp;quot;1&amp;quot;; cl_allowupload &amp;quot;1&amp;quot;; cl_download_ingame &amp;quot;1&amp;quot;; hpk_maxsize &amp;quot;0.1&amp;quot;; brightness &amp;quot;10&amp;quot;; developer &amp;quot;0&amp;quot;; cl_bob &amp;quot;0.01&amp;quot;; cl_bobup &amp;quot;0.5&amp;quot;; cl_lc &amp;quot;0&amp;quot;; sv_aim &amp;quot;3&amp;quot;; sv_airaccelerate &amp;quot;50&amp;quot;; sv_accelerate &amp;quot;10&amp;quot;; sv_wateraccelerate &amp;quot;50&amp;quot;; fps_max 777; violence_hblood &amp;quot;1&amp;quot;; violence_ablood &amp;quot;1&amp;quot;; violence_agibs &amp;quot;1&amp;quot;; violence_hgibs &amp;quot;1&amp;quot;; cl_autowepswitch &amp;quot;1&amp;quot;; hud_centerid &amp;quot;1&amp;quot;; cl_fastswitch &amp;quot;1&amp;quot;; cl_lw 4; gamma &amp;quot;4&amp;quot;; cl_corpsestay 300; sv_minrate 19999; cl_bobcycle 0.8; cl_righthand 1;&amp;quot; // g &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;INS&amp;quot; &amp;quot;+klook&amp;quot; &lt;br /&gt;bind &amp;quot;PGDN&amp;quot; &amp;quot;drop&amp;quot; &lt;br /&gt;bind &amp;quot;PGUP&amp;quot; &amp;quot;say_team I&#039;m a sexy boy&amp;quot; &lt;br /&gt;bind &amp;quot;END&amp;quot; &amp;quot;lastinv&amp;quot; &lt;br /&gt;bind &amp;quot;KP_END&amp;quot; &amp;quot;+showscores&amp;quot; &lt;br /&gt;bind &amp;quot;KP_DOWNARROW&amp;quot; &amp;quot;Switch&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELUP&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE1&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE3&amp;quot; &amp;quot;+attack2&amp;quot; &lt;br /&gt;name &amp;quot;Out&#039;s1de^kn1fe*|x3.the&amp;quot; &lt;br /&gt;bind &amp;quot;PAUSE&amp;quot; &amp;quot;pause&amp;quot; &lt;/p&gt;
						&lt;p&gt;_cl_autowepswitch &amp;quot;1&amp;quot; &lt;br /&gt;_snd_mixahead &amp;quot;0.1&amp;quot; &lt;br /&gt;ati_npatch &amp;quot;1.0&amp;quot; &lt;br /&gt;ati_subdiv &amp;quot;2.0&amp;quot; &lt;br /&gt;bgmvolume &amp;quot;0.000000&amp;quot; &lt;br /&gt;bottomcolor &amp;quot;6&amp;quot; &lt;br /&gt;brightness &amp;quot;1&amp;quot; &lt;br /&gt;ex_interp &amp;quot;0.001&amp;quot; //0 0.05 &lt;br /&gt;cl_allowdownload &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowupload &amp;quot;1&amp;quot; &lt;br /&gt;cl_backspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_career_difficulty &amp;quot;0&amp;quot; &lt;br /&gt;cl_cmdbackup &amp;quot;30&amp;quot; //10 7 &lt;br /&gt;cl_resend &amp;quot;3&amp;quot; //1 1.5 &lt;br /&gt;cl_cmdrate &amp;quot;1201&amp;quot; // 3000 &lt;br /&gt;cl_corpsestay &amp;quot;0.000000&amp;quot; // 120 &lt;br /&gt;cl_dlmax &amp;quot;1024&amp;quot; //128 &lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot; &lt;br /&gt;cl_dynamiccrosshair &amp;quot;0&amp;quot; &lt;br /&gt;cl_forwardspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_gaitestimation &amp;quot;1.000000&amp;quot; &lt;br /&gt;cl_himodels &amp;quot;0&amp;quot; &lt;br /&gt;cl_idealpitchscale &amp;quot;0.8&amp;quot; &lt;br /&gt;cl_lc &amp;quot;0&amp;quot; &lt;br /&gt;cl_logocolor &amp;quot;#Valve_Ltgray&amp;quot; &lt;br /&gt;cl_logofile &amp;quot;tiki&amp;quot; &lt;br /&gt;cl_lw &amp;quot;1&amp;quot; &lt;br /&gt;cl_minmodels &amp;quot;0&amp;quot; &lt;br /&gt;cl_righthand &amp;quot;0&amp;quot; &lt;br /&gt;cl_shadows &amp;quot;1&amp;quot; &lt;br /&gt;cl_showfps &amp;quot;1&amp;quot; &lt;br /&gt;cl_timeout &amp;quot;999999&amp;quot; &lt;br /&gt;cl_updaterate &amp;quot;501&amp;quot; // 451 &lt;br /&gt;cl_vsmoothing &amp;quot;0.05&amp;quot; &lt;br /&gt;cl_weather &amp;quot;1&amp;quot; &lt;br /&gt;con_color &amp;quot;255 225 30&amp;quot; &lt;br /&gt;console &amp;quot;1.0&amp;quot; &lt;br /&gt;crosshair &amp;quot;1&amp;quot; &lt;br /&gt;developer &amp;quot;0&amp;quot; &lt;br /&gt;fastsprites &amp;quot;1&amp;quot; &lt;br /&gt;fps_max &amp;quot;101&amp;quot; &lt;br /&gt;fps_modem &amp;quot;0&amp;quot; &lt;br /&gt;gamma &amp;quot;11&amp;quot; &lt;br /&gt;gl_dither &amp;quot;1&amp;quot; &lt;br /&gt;gl_flipmatrix &amp;quot;0&amp;quot; &lt;br /&gt;gl_monolights &amp;quot;0&amp;quot; &lt;br /&gt;gl_keeptjunctions &amp;quot;0.000000&amp;quot; &lt;br /&gt;gl_overbright &amp;quot;0.000000&amp;quot; &lt;br /&gt;gl_playermip &amp;quot;1.000000&amp;quot; //2 &lt;br /&gt;gl_polyoffset &amp;quot;4&amp;quot; &lt;br /&gt;gl_round_down &amp;quot;1.000000&amp;quot; &lt;br /&gt;hisound &amp;quot;0.000000&amp;quot; &lt;br /&gt;hpk_maxsize &amp;quot;0&amp;quot; &lt;br /&gt;hud_capturemouse &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;hud_draw &amp;quot;1&amp;quot; &lt;br /&gt;hud_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_saytext_internal &amp;quot;1&amp;quot; &lt;br /&gt;hud_takesshots &amp;quot;0&amp;quot; &lt;br /&gt;joystick &amp;quot;0&amp;quot; &lt;br /&gt;loadas8bit &amp;quot;0.000000&amp;quot; &lt;br /&gt;lookspring &amp;quot;0.000000&amp;quot; &lt;br /&gt;lookstrafe &amp;quot;0.000000&amp;quot; &lt;br /&gt;m_filter &amp;quot;0&amp;quot; &lt;br /&gt;m_forward &amp;quot;1&amp;quot; &lt;br /&gt;m_pitch &amp;quot;0.022&amp;quot; &lt;br /&gt;m_side &amp;quot;0.8&amp;quot; &lt;br /&gt;m_yaw &amp;quot;0.022&amp;quot; &lt;br /&gt;max_shells &amp;quot;1&amp;quot; &lt;br /&gt;max_smokepuffs &amp;quot;120&amp;quot; &lt;br /&gt;model &amp;quot;gordon&amp;quot; &lt;br /&gt;MP3FadeTime &amp;quot;2.0&amp;quot; &lt;br /&gt;MP3Volume &amp;quot;0.000000&amp;quot; &lt;br /&gt;mp_decals &amp;quot;0.000000&amp;quot; &lt;br /&gt;r_decals &amp;quot;0&amp;quot; &lt;br /&gt;net_graph &amp;quot;3&amp;quot; &lt;br /&gt;net_graphpos &amp;quot;1&amp;quot; &lt;br /&gt;net_scale &amp;quot;5&amp;quot; &lt;br /&gt;r_bmodelhighfrac &amp;quot;5.0&amp;quot; &lt;br /&gt;rate &amp;quot;20000.000&amp;quot; &lt;br /&gt;rate &amp;quot;23000.000&amp;quot; &lt;br /&gt;rate &amp;quot;27000.000&amp;quot; &lt;br /&gt;rate &amp;quot;30000.000&amp;quot; &lt;br /&gt;s_a3d &amp;quot;0.0&amp;quot; &lt;br /&gt;s_automax_distance &amp;quot;30&amp;quot; &lt;br /&gt;s_automin_distance &amp;quot;2&amp;quot; &lt;br /&gt;s_bloat &amp;quot;2.0&amp;quot; &lt;br /&gt;s_distance &amp;quot;60&amp;quot; &lt;br /&gt;s_doppler &amp;quot;0.0&amp;quot; &lt;br /&gt;s_eax &amp;quot;0.0&amp;quot; &lt;br /&gt;s_leafnum &amp;quot;0&amp;quot; &lt;br /&gt;s_max_distance &amp;quot;1000&amp;quot; &lt;br /&gt;s_min_distance &amp;quot;5&amp;quot; &lt;br /&gt;s_numpolys &amp;quot;200&amp;quot; &lt;br /&gt;s_polykeep &amp;quot;1000000000&amp;quot; &lt;br /&gt;s_polysize &amp;quot;10000000&amp;quot; &lt;br /&gt;s_refdelay &amp;quot;4&amp;quot; &lt;br /&gt;s_refgain &amp;quot;0.4&amp;quot; &lt;br /&gt;s_rolloff &amp;quot;1.0&amp;quot; &lt;br /&gt;s_verbwet &amp;quot;0.25&amp;quot; &lt;br /&gt;sv_voicequality 5 &lt;br /&gt;sv_voicecodec voice_speex &lt;br /&gt;sv_voiceenable 1 &lt;br /&gt;sensitivity &amp;quot;6&amp;quot; &lt;br /&gt;setinfo &amp;quot;ghosts&amp;quot; &amp;quot;0.000000&amp;quot; &lt;br /&gt;skin &amp;quot;&amp;quot; &lt;br /&gt;spec_autodirector_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawcone_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawnames_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawstatus_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_mode_internal &amp;quot;4&amp;quot; &lt;br /&gt;spec_pip &amp;quot;0&amp;quot; &lt;br /&gt;suitvolume &amp;quot;0.250000&amp;quot; &lt;br /&gt;sv_aim &amp;quot;10&amp;quot; &lt;br /&gt;sv_voiceenable &amp;quot;1&amp;quot; &lt;br /&gt;team &amp;quot;&amp;quot; &lt;br /&gt;topcolor &amp;quot;30&amp;quot; &lt;br /&gt;tutor_enable &amp;quot;1&amp;quot; &lt;br /&gt;viewsize &amp;quot;120&amp;quot; &lt;br /&gt;voice_enable &amp;quot;1&amp;quot; &lt;br /&gt;voice_forcemicrecord &amp;quot;1&amp;quot; &lt;br /&gt;voice_modenable &amp;quot;1&amp;quot; &lt;br /&gt;voice_scale &amp;quot;1&amp;quot; &lt;br /&gt;volume &amp;quot;0.4&amp;quot; &lt;br /&gt;setinfo &amp;quot;_vgui_menus&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;_ah&amp;quot; &amp;quot;1&amp;quot; &lt;br /&gt;setinfo &amp;quot;ghosts&amp;quot; &amp;quot;0.000000&amp;quot; &lt;br /&gt;setinfo &amp;quot;_pw&amp;quot; &amp;quot;qwerty&amp;quot; &lt;/p&gt;
						&lt;p&gt;+mlook &lt;br /&gt;-jlook &lt;/p&gt;
						&lt;p&gt;play sound/radio/go &lt;/p&gt;
						&lt;p&gt;alias mic &amp;quot;mikeon&amp;quot; &lt;br /&gt;alias mikeon &amp;quot;voice_inputfromfile 1;+voicerecord; alias mic mikeoff&amp;quot; &lt;br /&gt;alias mikeoff &amp;quot;voice_inputfromfile 0;-voicerecord ;alias mic mikeon&amp;quot;; &lt;br /&gt;bind &amp;quot;CAPSLOCK&amp;quot; &amp;quot;mic&amp;quot; &lt;/p&gt;
						&lt;p&gt;//СКРИПТ НА 270 ЮНИТОВ ТЕХНИКОЙ COUNT JUMP, НАХУЙ НУЖЕН, ПРОСТО ТАК ДЛЯ КРАСОТЫ =) &lt;br /&gt;// Wait aliases &lt;br /&gt;alias wait1 &amp;quot;wait&amp;quot; &lt;br /&gt;alias wait2 &amp;quot;wait; wait&amp;quot; &lt;br /&gt;alias wait3 &amp;quot;wait2; wait1&amp;quot; &lt;br /&gt;alias wait4 &amp;quot;wait2; wait2&amp;quot; &lt;br /&gt;alias wait5 &amp;quot;wait2; wait3&amp;quot; &lt;br /&gt;alias wait6 &amp;quot;wait3; wait3&amp;quot; &lt;br /&gt;alias wait7 &amp;quot;wait3; wait4&amp;quot; &lt;br /&gt;alias wait8 &amp;quot;wait4; wait4&amp;quot; &lt;br /&gt;alias wait9 &amp;quot;wait4; wait5&amp;quot; &lt;br /&gt;alias wait10 &amp;quot;wait5; wait5&amp;quot; &lt;br /&gt;alias forwardwait &amp;quot;wait10; wait10; wait10&amp;quot; &lt;br /&gt;alias prestrafewait1 &amp;quot;wait10; wait10; wait10; wait2&amp;quot; &lt;br /&gt;alias prestrafewait2 &amp;quot;wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2&amp;quot; &lt;br /&gt;alias duckwait &amp;quot;wait10; wait10; wait10; wait10&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Prestrafe &lt;br /&gt;alias countstrafe &amp;quot;-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right&amp;quot; &lt;br /&gt;alias prestrafe &amp;quot;cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Strafes (7) &lt;br /&gt;alias ML &amp;quot;+moveleft; +left&amp;quot; &lt;br /&gt;alias RML &amp;quot;-left; -moveleft&amp;quot; &lt;br /&gt;alias MR &amp;quot;+moveright; +right&amp;quot; &lt;br /&gt;alias RMR &amp;quot;-right; -moveright&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias singleStrafe1 &amp;quot;cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1&amp;quot; &lt;br /&gt;alias singleStrafe2 &amp;quot;cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1&amp;quot; &lt;br /&gt;alias singleStrafe3 &amp;quot;cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1&amp;quot; &lt;br /&gt;alias singleStrafe4 &amp;quot;cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1&amp;quot; &lt;br /&gt;alias singleStrafe5 &amp;quot;cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1&amp;quot; &lt;br /&gt;alias singleStrafe6 &amp;quot;cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1&amp;quot; &lt;br /&gt;alias singleStrafe7 &amp;quot;cl_yawspeed -180; wait2; cl_yawspeed 390; wait1&amp;quot; &lt;/p&gt;
						&lt;p&gt;// First strafe &lt;br /&gt;alias firstStrafe &amp;quot;+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Seperate strafe &lt;br /&gt;alias leftstrafe1 &amp;quot;ML; singleStrafe1; RML&amp;quot; &lt;br /&gt;alias rightstrafe1 &amp;quot;MR; singleStrafe2; RMR&amp;quot; &lt;br /&gt;alias leftstrafe2 &amp;quot;ML; singleStrafe3; RML&amp;quot; &lt;br /&gt;alias rightstrafe2 &amp;quot;MR; singleStrafe4; RMR&amp;quot; &lt;br /&gt;alias leftstrafe3 &amp;quot;ML; singleStrafe5; RML&amp;quot; &lt;br /&gt;alias rightstrafe3 &amp;quot;MR; singleStrafe6; RMR&amp;quot; &lt;br /&gt;alias leftstrafe4 &amp;quot;ML; singleStrafe7; RML&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Air strafe &lt;br /&gt;alias doStrafe &amp;quot;firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Total Lj Command &lt;br /&gt;alias owned &amp;quot;prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;//gaAag!! &lt;br /&gt;alias +oo &amp;quot;alias _special 4;4&amp;quot; &lt;br /&gt;alias -oo &amp;quot;alias _special;-jump&amp;quot; &lt;br /&gt;alias 4 &amp;quot;+jump; wait; -jump; wait; special&amp;quot; &lt;br /&gt;alias +gag &amp;quot;+moveright;wait;+right;cl_yawspeed 550;+oo&amp;quot; &lt;br /&gt;alias -gag &amp;quot;-moveright;wait;-right;cl_yawspeed 1000000000000;-oo&amp;quot; &lt;br /&gt;bind &amp;quot;z&amp;quot; &amp;quot;+gag&amp;quot; &lt;br /&gt;//alias +gag &amp;quot;+moveright;wait;+right;cl_yawspeed 550;+oo&amp;quot; cl_yawspeed изменить значение для //скорости кручения &lt;br /&gt;alias +gad &amp;quot;+moveright;wait;+right;cl_yawspeed 550&amp;quot; &lt;br /&gt;alias -gad &amp;quot;-moveright;wait;-right;cl_yawspeed 1000000000000&amp;quot; &lt;br /&gt;bind &amp;quot;t&amp;quot; &amp;quot;+gad&amp;quot; &lt;br /&gt;//alias +gad &amp;quot;+moveright;wait;+right;cl_yawspeed 550;+oo&amp;quot; cl_yawspeed изменить значение для //скорости кручения &lt;/p&gt;
						&lt;p&gt;//spin script (not use cl_yawspeed in other scripts) &lt;br /&gt;cl_yawspeed &amp;quot;1000000000000&amp;quot; &lt;br /&gt;alias wait5 &amp;quot;wait; wait; wait; wait; wait&amp;quot; &lt;br /&gt;alias wait10 &amp;quot;wait5; wait5&amp;quot; &lt;br /&gt;alias wait20 &amp;quot;wait10; wait10&amp;quot; &lt;br /&gt;alias wait40 &amp;quot;wait20; wait20&amp;quot; &lt;br /&gt;// Multi-Strafe &lt;br /&gt;alias strafe.qA2_4 &amp;quot;+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; &lt;br /&gt;alias strafe.qA2_left &amp;quot;+left; +moveleft; wait20; -moveleft; -left&amp;quot; &lt;br /&gt;alias strafe.qA2_right &amp;quot;+right; +moveright; wait20; -moveright; -right&amp;quot; &lt;br /&gt;// Pre-Strafe &lt;br /&gt;alias s.qA2_pre &amp;quot; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210&amp;quot; &lt;br /&gt;alias run_qA2.LJ4 &amp;quot; strafe.qA2_4&amp;quot; &lt;br /&gt;alias pre_qA2.LJ4 &amp;quot;s.qA2_pre; _jump.qA2; strafe.qA2_4&amp;quot; &lt;br /&gt;// Edit Here &lt;br /&gt;bind &amp;quot;n&amp;quot; &amp;quot;run_qA2.LJ4&amp;quot; // Straight-Forward Runup &lt;/p&gt;
						&lt;p&gt;//Double Duck &lt;br /&gt;bind &amp;quot;CTRL&amp;quot; &amp;quot;+dd&amp;quot; &lt;br /&gt;alias &amp;quot;+dd&amp;quot; &amp;quot;+duck;wait;-duck;wait;+duck&amp;quot; &lt;br /&gt;alias &amp;quot;-dd&amp;quot; &amp;quot;-duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;space&amp;quot; &amp;quot;+jj&amp;quot; &lt;br /&gt;alias +jj &amp;quot;alias _special 4;4&amp;quot; &lt;br /&gt;alias -jj &amp;quot;alias _special;-jump&amp;quot; &lt;br /&gt;alias 4 &amp;quot;+jump; wait; -jump; wait; special&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias sd &amp;quot;+duck;wait;-duck;+attack2;wait;-attack2&amp;quot; &lt;br /&gt;bind &amp;quot;e&amp;quot; &amp;quot;sd&amp;quot; &lt;br /&gt;alias knf1 &amp;quot;+duck;wait;-duck;+attack2;wait;-attack2&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELDOWN&amp;quot; &amp;quot;knf1&amp;quot; &lt;/p&gt;
						&lt;p&gt;// hiding weapon &lt;br /&gt;alias &amp;quot;mdlst&amp;quot; &amp;quot;hidemdl&amp;quot; &lt;br /&gt;alias &amp;quot;showmdl&amp;quot; &amp;quot;Alias m_pitch r_drawviewmodel 1; developer 1; echo Weapon is visible; developer 0; alias mdlst hidemdl&amp;quot; &lt;br /&gt;alias &amp;quot;hidemdl&amp;quot; &amp;quot;Alias m_pitch r_drawviewmodel 0; developer 1; echo Weapon is invisible; developer 0; alias mdlst showmdl&amp;quot; &lt;br /&gt;bind &amp;quot;\&amp;quot; &amp;quot;mdlst&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias afkon &amp;quot;+attack2;+back;+left;afksa;cl_yawspeed 99;say I&#039;m AFK!!!&amp;quot; ; &lt;br /&gt;alias afkoff &amp;quot;-back;-attack2;-left;notafksa;cl_yawspeed 210;say I&#039;m BACK!!!&amp;quot; ; &lt;br /&gt;bind &amp;quot;F11&amp;quot; &amp;quot;afkon&amp;quot;; &lt;br /&gt;bind &amp;quot;F12&amp;quot; &amp;quot;afkoff&amp;quot; &lt;/p&gt;
						&lt;p&gt;//vibro left--------------------------------- &lt;br /&gt;alias +ddx &amp;quot;+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck;wait&amp;quot; &lt;br /&gt;alias -ddx &amp;quot;-duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias ll &amp;quot;;cl_yawspeed 700;+ddx;+right;+attack;wait;-right;+left;wait;-left&amp;quot; &lt;br /&gt;alias +vibro &amp;quot;ll;ll;ll&amp;quot; &lt;br /&gt;alias -vibro &amp;quot;-attack;-ddx&amp;quot; &lt;/p&gt;
						&lt;p&gt;//------------------------------------------- &lt;/p&gt;
						&lt;p&gt;//vibro right--------------------------------- &lt;br /&gt;alias ll2 &amp;quot;;cl_yawspeed 700;+ddx;+right;+attack2;wait;-right;+left;wait;-left&amp;quot; &lt;br /&gt;alias +vibro2 &amp;quot;ll2;ll2;ll2&amp;quot; &lt;br /&gt;alias -vibro2 &amp;quot;-attack2;-ddx&amp;quot; &lt;/p&gt;
						&lt;p&gt;//------------------------------------------- &lt;/p&gt;
						&lt;p&gt;//dont stop---------------------------------- &lt;br /&gt;alias ll3 &amp;quot;;cl_yawspeed 700;+right;+attack;wait;-right;+left;wait;-left&amp;quot; &lt;br /&gt;alias +vibro3 &amp;quot;ll3;ll3;ll3&amp;quot; &lt;br /&gt;alias -vibro3 &amp;quot;-attack&amp;quot; &lt;/p&gt;
						&lt;p&gt;//------------------------------------------- &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;[d&amp;quot; &amp;quot;bind [ +[doff;bind mouse1 +vibro;&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;+[doff&amp;quot; &amp;quot;bind [ [d;bind mouse1 +attack;&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;[&amp;quot; &amp;quot;[d&amp;quot; //lag left on - off &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;]d&amp;quot; &amp;quot;bind ] +]doff;bind mouse2 +vibro2;&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;+]doff&amp;quot; &amp;quot;bind ] ]d;bind mouse2 +attack2;&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;pd&amp;quot; &amp;quot;bind p +]doff2;bind mouse1 +vibro3;&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;+]doff2&amp;quot; &amp;quot;bind p pd;bind mouse1 +attack;&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;p&amp;quot; &amp;quot;pd&amp;quot; //lag left on - off &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;]&amp;quot; &amp;quot;]d&amp;quot; // lag right on - off &lt;/p&gt;
						&lt;p&gt;bind mouse1 +attack &lt;/p&gt;
						&lt;p&gt;bind mouse2 +attack2 &lt;/p&gt;
						&lt;p&gt;//------------------------------------------- &lt;/p&gt;
						&lt;p&gt;//---------------------------------------------------------------------- &lt;br /&gt;//Shooting &lt;br /&gt;lookspring 1 &lt;br /&gt;alias +un.head1 &amp;quot;-mlook;wait;+mlook;+attack&amp;quot; &lt;br /&gt;alias -un.head1 &amp;quot;-attack&amp;quot; &lt;br /&gt;alias un.head1_1 &amp;quot;bind mouse1 +un.head1&amp;quot; &lt;br /&gt;v_centerspeed 99999 &lt;br /&gt;//Shooting &lt;br /&gt;lookspring 1 &lt;br /&gt;alias +un.head1 &amp;quot;-mlook;wait;+mlook;+attack2&amp;quot; &lt;br /&gt;alias -un.head1 &amp;quot;-attack2&amp;quot; &lt;br /&gt;alias un.head1_1 &amp;quot;bind mouse2 +un.head1&amp;quot; &lt;br /&gt;v_centerspeed 99999 &lt;br /&gt;//-----------------------------------------------------------------------&lt;/p&gt;</description>
			<author>mybb@mybb.ru (3G)</author>
			<pubDate>Wed, 26 May 2010 14:56:59 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=13#p13</guid>
		</item>
		<item>
			<title>11.cfg</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=12#p12</link>
			<description>&lt;p&gt;// Мои бинды \\ &lt;/p&gt;
						&lt;p&gt;unbindall &lt;br /&gt;bind &amp;quot;w&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;s&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;a&amp;quot; &amp;quot;+moveleft&amp;quot; &lt;br /&gt;bind &amp;quot;d&amp;quot; &amp;quot;+moveright&amp;quot; &lt;br /&gt;bind &amp;quot;UPARROW&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;DOWNARROW&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;LEFTARROW&amp;quot; &amp;quot;+left&amp;quot; &lt;br /&gt;bind &amp;quot;RIGHTARROW&amp;quot; &amp;quot;+right&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE1&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE2&amp;quot; &amp;quot;+attack2&amp;quot; &lt;br /&gt;bind &amp;quot;TAB&amp;quot; &amp;quot;+showscores; ex_interp 0.003&amp;quot; &lt;br /&gt;bind &amp;quot;F5&amp;quot; &amp;quot;snapshot&amp;quot; &lt;br /&gt;bind &amp;quot;ESCAPE&amp;quot; &amp;quot;cancelselect&amp;quot; &lt;br /&gt;bind &amp;quot;SPACE&amp;quot; &amp;quot;+jj&amp;quot; &lt;br /&gt;bind &amp;quot;CTRL&amp;quot; &amp;quot;+dd&amp;quot; &lt;br /&gt;bind &amp;quot;SHIFT&amp;quot; &amp;quot;+speed&amp;quot; &lt;br /&gt;bind &amp;quot;PAUSE&amp;quot; &amp;quot;pause&amp;quot; &lt;br /&gt;bind &amp;quot;PGDN&amp;quot; &amp;quot;cl_righthand 0&amp;quot; &lt;br /&gt;bind &amp;quot;PGUP&amp;quot; &amp;quot;cl_righthand 1&amp;quot; &lt;br /&gt;bind &amp;quot;r&amp;quot; &amp;quot;+reload&amp;quot; &lt;br /&gt;bind &amp;quot;g&amp;quot; &amp;quot;drop&amp;quot; &lt;br /&gt;bind &amp;quot;b&amp;quot; &amp;quot;buy&amp;quot; &lt;br /&gt;bind &amp;quot;e&amp;quot; &amp;quot;+use&amp;quot; &lt;br /&gt;bind &amp;quot;m&amp;quot; &amp;quot;chooseteam&amp;quot; &lt;br /&gt;bind &amp;quot;n&amp;quot; &amp;quot;buyequip&amp;quot; &lt;br /&gt;bind &amp;quot;h&amp;quot; &amp;quot;+commandmenu&amp;quot; &lt;br /&gt;bind &amp;quot;y&amp;quot; &amp;quot;messagemode&amp;quot; &lt;br /&gt;bind &amp;quot;u&amp;quot; &amp;quot;messagemode2&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;impulse 100&amp;quot; &lt;br /&gt;bind &amp;quot;t&amp;quot; &amp;quot;impulse 201&amp;quot; &lt;br /&gt;bind &amp;quot;x&amp;quot; &amp;quot;+hook&amp;quot; &lt;br /&gt;bind &amp;quot;1&amp;quot; &amp;quot;slot1&amp;quot; &lt;br /&gt;bind &amp;quot;2&amp;quot; &amp;quot;slot2&amp;quot; &lt;br /&gt;bind &amp;quot;3&amp;quot; &amp;quot;slot3&amp;quot; &lt;br /&gt;bind &amp;quot;4&amp;quot; &amp;quot;slot4&amp;quot; &lt;br /&gt;bind &amp;quot;5&amp;quot; &amp;quot;slot5&amp;quot; &lt;br /&gt;bind &amp;quot;6&amp;quot; &amp;quot;slot6&amp;quot; &lt;br /&gt;bind &amp;quot;7&amp;quot; &amp;quot;slot7&amp;quot; &lt;br /&gt;bind &amp;quot;8&amp;quot; &amp;quot;slot8&amp;quot; &lt;br /&gt;bind &amp;quot;9&amp;quot; &amp;quot;slot9&amp;quot; &lt;br /&gt;bind &amp;quot;0&amp;quot; &amp;quot;slot10&amp;quot; &lt;br /&gt;bind &amp;quot;`&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;~&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELDOWN&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELUP&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;=&amp;quot; &amp;quot;say /top15&amp;quot; &lt;br /&gt;bind &amp;quot;-&amp;quot; &amp;quot; say /rank&amp;quot; &lt;/p&gt;
						&lt;p&gt;// настройки мыши \\ &lt;/p&gt;
						&lt;p&gt;sensitivity &amp;quot;4.170000 &amp;quot; &lt;br /&gt;m_pitch &amp;quot;0.022&amp;quot; &lt;br /&gt;m_yaw &amp;quot;0.022&amp;quot; &lt;br /&gt;m_forward &amp;quot;1&amp;quot; &lt;br /&gt;m_side &amp;quot;0.8&amp;quot; &lt;br /&gt;m_filter &amp;quot;0.000000&amp;quot; &lt;br /&gt;zoom_sensitivity_ratio &amp;quot;0.9&amp;quot; &lt;br /&gt;+mlook &lt;/p&gt;
						&lt;p&gt;// настройки видео \\ &lt;/p&gt;
						&lt;p&gt;gamma &amp;quot;5.0&amp;quot; &lt;br /&gt;d_spriteskip 9999 &lt;br /&gt;brightness &amp;quot;10&amp;quot; &lt;br /&gt;fastsprites &amp;quot;2&amp;quot; &lt;br /&gt;r_decals &amp;quot;2&amp;quot; &lt;br /&gt;r_bmodelhighfrac &amp;quot;5.0&amp;quot; &lt;br /&gt;r_detailtextures &amp;quot;0&amp;quot; &lt;br /&gt;gl_dither &amp;quot;1&amp;quot; &lt;br /&gt;gl_flipmatrix &amp;quot;0&amp;quot; &lt;br /&gt;gl_fog &amp;quot;1&amp;quot; &lt;br /&gt;gl_max_size &amp;quot;256&amp;quot; &lt;br /&gt;gl_monolights &amp;quot;0&amp;quot; &lt;br /&gt;gl_overbright &amp;quot;0&amp;quot; &lt;br /&gt;gl_polyoffset &amp;quot;-0.5&amp;quot; &lt;br /&gt;gl_playermip 1 &lt;br /&gt;gl_palette_tex 0 &lt;br /&gt;gl_reporttjunctions 1 &lt;br /&gt;gl_spriteblend 1.2 &lt;br /&gt;ati_npatch &amp;quot;1.0&amp;quot; &lt;br /&gt;ati_subdiv &amp;quot;2.0&amp;quot; &lt;br /&gt;hpk_maxsize &amp;quot;4&amp;quot; &lt;br /&gt;viewsize &amp;quot;120.000000&amp;quot; &lt;br /&gt;v_dark 4 &lt;br /&gt;max_shells &amp;quot;120&amp;quot; &lt;br /&gt;max_smokepuffs &amp;quot;120&amp;quot; &lt;br /&gt;r_mmx 0 &lt;/p&gt;
						&lt;p&gt;// настройки консоли \\ &lt;/p&gt;
						&lt;p&gt;console &amp;quot;1.000000&amp;quot; &lt;br /&gt;con_color &amp;quot;255 255 255&amp;quot; &lt;br /&gt;con_notifytime &amp;quot;5&amp;quot; &lt;br /&gt;scr_conspeed &amp;quot;999999&amp;quot; &lt;br /&gt;scr_centertime &amp;quot;5&amp;quot; &lt;br /&gt;scr_printspeed &amp;quot;55&amp;quot; &lt;/p&gt;
						&lt;p&gt;// настройки звука \\ &lt;/p&gt;
						&lt;p&gt;volume &amp;quot;0.2&amp;quot; &lt;br /&gt;s_rolloff &amp;quot;1.0&amp;quot; &lt;br /&gt;s_doppler &amp;quot;0.0&amp;quot; &lt;br /&gt;s_distance &amp;quot;60&amp;quot; &lt;br /&gt;s_automin_distance &amp;quot;2.0&amp;quot; &lt;br /&gt;s_automax_distance &amp;quot;30.0&amp;quot; &lt;br /&gt;s_min_distance &amp;quot;8.0&amp;quot; &lt;br /&gt;s_max_distance &amp;quot;1000.0&amp;quot; &lt;br /&gt;s_leafnum &amp;quot;0&amp;quot; &lt;br /&gt;s_refgain &amp;quot;0.4&amp;quot; &lt;br /&gt;s_refdelay &amp;quot;4&amp;quot; &lt;br /&gt;s_polykeep &amp;quot;1000000000&amp;quot; &lt;br /&gt;s_polysize &amp;quot;10000000&amp;quot; &lt;br /&gt;s_numpolys &amp;quot;200&amp;quot; &lt;br /&gt;s_bloat &amp;quot;2.0&amp;quot; &lt;br /&gt;s_verbwet &amp;quot;0.25&amp;quot; &lt;br /&gt;s_a3d &amp;quot;0.000000&amp;quot; &lt;br /&gt;s_geometry &amp;quot;0&amp;quot; &lt;br /&gt;s_eax &amp;quot;0.000000&amp;quot; &lt;br /&gt;s_buffersize &amp;quot;65536&amp;quot; &lt;br /&gt;s_2dvolume &amp;quot;0.88&amp;quot; &lt;br /&gt;s_occfactor &amp;quot;0&amp;quot; &lt;br /&gt;_snd_mixahead &amp;quot;0.1&amp;quot; &lt;br /&gt;ambient_fade &amp;quot;100&amp;quot; &lt;br /&gt;ambient_level &amp;quot;0.08&amp;quot; &lt;br /&gt;suitvolume &amp;quot;1.000&amp;quot; &lt;br /&gt;hisound &amp;quot;1.000&amp;quot; &lt;br /&gt;bgmvolume &amp;quot;1.000&amp;quot; &lt;br /&gt;bgmbuffer &amp;quot;-999999999&amp;quot; &lt;br /&gt;MP3FadeTime &amp;quot;2.0&amp;quot; &lt;br /&gt;MP3Volume &amp;quot;0.5000&amp;quot; &lt;br /&gt;voice_scale &amp;quot;1.0000&amp;quot; &lt;br /&gt;voice_enable &amp;quot;1&amp;quot; &lt;br /&gt;voice_forcemicrecord &amp;quot;1.0000&amp;quot; &lt;br /&gt;voice_modenable &amp;quot;1&amp;quot; &lt;br /&gt;sv_voiceenable &amp;quot;1&amp;quot; &lt;/p&gt;
						&lt;p&gt;// настройки клиента \\ &lt;/p&gt;
						&lt;p&gt;cl_autowepswitch &amp;quot;0&amp;quot; &lt;br /&gt;cl_lw &amp;quot;1&amp;quot; &lt;br /&gt;cl_lc &amp;quot;0&amp;quot; &lt;br /&gt;cl_dlmax &amp;quot;128&amp;quot; &lt;br /&gt;cl_himodels &amp;quot;0.000000&amp;quot; &lt;br /&gt;cl_idealpitchscale &amp;quot;0.8&amp;quot; &lt;br /&gt;cl_timeout &amp;quot;305&amp;quot; &lt;br /&gt;cl_cmdbackup &amp;quot;2&amp;quot; &lt;br /&gt;cl_resend &amp;quot;3&amp;quot; &lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowdownload &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowupload &amp;quot;1&amp;quot; &lt;br /&gt;cl_cmdrate &amp;quot;101&amp;quot; &lt;br /&gt;cl_updaterate &amp;quot;101&amp;quot; &lt;br /&gt;cl_forwardspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_backspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_vsmoothing &amp;quot;0.05&amp;quot; &lt;br /&gt;cl_corpsestay &amp;quot;1&amp;quot; &lt;br /&gt;cl_righthand &amp;quot;1&amp;quot; &lt;br /&gt;cl_minmodels &amp;quot;0&amp;quot; &lt;br /&gt;cl_dynamiccrosshair &amp;quot;0&amp;quot; &lt;br /&gt;cl_radartype &amp;quot;0&amp;quot; &lt;br /&gt;cl_weather &amp;quot;0&amp;quot; &lt;br /&gt;cl_shadows &amp;quot;1&amp;quot; &lt;br /&gt;cl_crosshair_color &amp;quot;50 250 50&amp;quot; &lt;br /&gt;cl_crosshair_size &amp;quot;small&amp;quot; &lt;br /&gt;cl_crosshair_translucent &amp;quot;0&amp;quot; &lt;br /&gt;cl_logocolor &amp;quot;#Valve_Lime&amp;quot; &lt;br /&gt;cl_logofile &amp;quot;smiley&amp;quot; &lt;br /&gt;cl_rate &amp;quot;9999&amp;quot; &lt;br /&gt;cl_showfps &amp;quot;1&amp;quot; &lt;br /&gt;cl_bob &amp;quot;0.020&amp;quot; &lt;br /&gt;cl_bobup &amp;quot;5&amp;quot; &lt;br /&gt;cl_bobcycle &amp;quot;0.800&amp;quot; &lt;br /&gt;cl_needinstanced 0 &lt;br /&gt;cl_nosmooth 0 &lt;br /&gt;cl_clockreset 0.01 &lt;br /&gt;cl_corpsestay 105 &lt;/p&gt;
						&lt;p&gt;// Интерфейс \\ &lt;/p&gt;
						&lt;p&gt;hud_capturemouse &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;hud_draw &amp;quot;1&amp;quot; &lt;br /&gt;hud_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_saytext_internal &amp;quot;1&amp;quot; &lt;br /&gt;hud_takesshots &amp;quot;0&amp;quot; &lt;br /&gt;crosshair &amp;quot;1.000000&amp;quot; &lt;br /&gt;setinfo &amp;quot;_vgui_menus&amp;quot; &amp;quot;0&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Графика \\ &lt;/p&gt;
						&lt;p&gt;net_graph &amp;quot;1&amp;quot; &lt;br /&gt;net_scale &amp;quot;5&amp;quot; &lt;br /&gt;net_graphpos &amp;quot;1&amp;quot; &lt;/p&gt;
						&lt;p&gt;// другие настройки \\ &lt;/p&gt;
						&lt;p&gt;_snd_mixahead &amp;quot;0.1&amp;quot; &lt;br /&gt;sv_aim &amp;quot;0&amp;quot; &lt;br /&gt;sv_unlag 1 &lt;br /&gt;sv_unlagsamples 0 &lt;br /&gt;lookspring 1 &lt;br /&gt;v_centerspeed 1000 &lt;br /&gt;lookstrafe &amp;quot;0.000000&amp;quot; &lt;br /&gt;lookspring &amp;quot;0.000000&amp;quot; &lt;br /&gt;name &amp;quot;Po[MAN](32RUS)&amp;quot; &lt;br /&gt;topcolor &amp;quot;0&amp;quot; &lt;br /&gt;bottomcolor &amp;quot;0&amp;quot; &lt;br /&gt;rate &amp;quot;25000&amp;quot; &lt;br /&gt;fps_max &amp;quot;100&amp;quot; &lt;br /&gt;fps_modem &amp;quot;0.0&amp;quot; &lt;br /&gt;mp_decals &amp;quot;1.4&amp;quot; &lt;br /&gt;spec_autodirector_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawcone_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawnames_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_drawstatus_internal &amp;quot;1&amp;quot; &lt;br /&gt;spec_mode_internal &amp;quot;2&amp;quot; &lt;br /&gt;spec_pip &amp;quot;0&amp;quot; &lt;br /&gt;ex_interp &amp;quot;0.009&amp;quot; &lt;br /&gt;ex_extrapmax &amp;quot;1.5&amp;quot; &lt;br /&gt;developer &amp;quot;0&amp;quot; &lt;br /&gt;ati_npatch 0 &lt;br /&gt;ati_subdiv 0 &lt;br /&gt;drawradar &lt;br /&gt;cl_radartype 1 &lt;/p&gt;
						&lt;p&gt;// админка \\ &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;c&amp;quot; &amp;quot;+grab&amp;quot; &lt;br /&gt;bind &amp;quot;F3&amp;quot; &amp;quot;amxmodmenu&amp;quot; &lt;br /&gt;bind &amp;quot;F4&amp;quot; &amp;quot;amx_bancsmenu&amp;quot; &lt;br /&gt;setinfo &amp;quot;_pw&amp;quot; &amp;quot;9993&amp;quot; &lt;/p&gt;
						&lt;p&gt;// скрипты \\ &lt;/p&gt;
						&lt;p&gt;//правая кнопка мыши &lt;/p&gt;
						&lt;p&gt;alias +111 &amp;quot;+attack2;cl_weather 1;fastsprites 101&amp;quot; &lt;br /&gt;alias -111 &amp;quot;-attack2;cl_weather 0;fastsprites 0&amp;quot; &lt;/p&gt;
						&lt;p&gt;//дабл дак &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;+dd&amp;quot; &amp;quot;+duck;wait;-duck;wait;+duck&amp;quot; &lt;br /&gt;alias &amp;quot;-dd&amp;quot; &amp;quot;-duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;//распрыжка &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;space&amp;quot; &amp;quot;+jj&amp;quot; &lt;br /&gt;alias +jj &amp;quot;alias _special 4;4&amp;quot; &lt;br /&gt;alias -jj &amp;quot;alias _special;-jump&amp;quot; &lt;br /&gt;alias 4 &amp;quot;+jump; wait; -jump; wait; special&amp;quot; &lt;/p&gt;
						&lt;p&gt;//вынос нахуй мозга с левой &lt;/p&gt;
						&lt;p&gt;Lookspring 1 &lt;br /&gt;alias +knifehead &amp;quot;-mlook;wait;+attack&amp;quot; &lt;br /&gt;alias -knifehead &amp;quot;+mlook;wait;-attack&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE1&amp;quot; &amp;quot;+knifehead&amp;quot; &lt;br /&gt;v_centerspeed 9999 &lt;/p&gt;
						&lt;p&gt;//скрипт для быстрого разворота на 180 градусов &lt;/p&gt;
						&lt;p&gt;//alias &amp;quot;fb_stop&amp;quot; &amp;quot;fps_max 10;cl_yawspeed 7199;wait;//+left;wait;-left;wait;fps_max 140;cl_yawspeed 210&amp;quot; &lt;br /&gt;//bind &amp;quot;c&amp;quot; &amp;quot;fb_stop&amp;quot; &lt;/p&gt;
						&lt;p&gt;//быстро крутиться по оси &lt;/p&gt;
						&lt;p&gt;alias +gag &amp;quot;+moveright;wait;+right;cl_yawspeed 2500;+oo&amp;quot; &lt;br /&gt;alias -gag &amp;quot;-moveright;wait;-right;-oo&amp;quot; &lt;br /&gt;bind &amp;quot;v&amp;quot; &amp;quot;+gag&amp;quot; &lt;/p&gt;
						&lt;p&gt;//дабл дак + удар правой &lt;/p&gt;
						&lt;p&gt;alias +xx &amp;quot;+duck;wait;-duck;wait;+jump;wat;+attack2;wait;;+duck;&amp;quot; &lt;br /&gt;alias -xx &amp;quot;-duck;-attack2;-jump&amp;quot; &lt;br /&gt;bind &amp;quot;q&amp;quot; &amp;quot;+xx&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Длинный прыжок (Longjump Alias) &lt;br /&gt;bind &amp;quot;ALT&amp;quot; &amp;quot;+lj&amp;quot; &lt;br /&gt;alias +lj &amp;quot;+duck;wait;+jump&amp;quot; &lt;br /&gt;alias -lj &amp;quot;-jump;-duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;//------------ Strange Bhop -------------------// &lt;br /&gt;alias +cbhop &amp;quot;alias _special @cbhop;@cbhop&amp;quot; &lt;br /&gt;alias -cbhop &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @cbhop &amp;quot;special;wait; +duck; wait; -duck; &lt;br /&gt;bind &amp;quot;r&amp;quot; &amp;quot;+cbhop&amp;quot; &lt;/p&gt;
						&lt;p&gt;echo cfg by orO loaded&lt;/p&gt;</description>
			<author>mybb@mybb.ru (3G)</author>
			<pubDate>Wed, 26 May 2010 14:55:34 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=12#p12</guid>
		</item>
		<item>
			<title>appp.cfg</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=11#p11</link>
			<description>&lt;p&gt;bind &amp;quot;f&amp;quot; &amp;quot;+2&amp;quot; &lt;br /&gt;alias +2 &amp;quot;alias _special @2;@2&amp;quot; &lt;br /&gt;alias -2 &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @2 &amp;quot;special;wait;impulse 100;wait;impulse 100;&amp;quot;bind &amp;quot;f&amp;quot; &amp;quot;+2&amp;quot; &lt;br /&gt;alias +2 &amp;quot;alias _special @2;@2&amp;quot; &lt;br /&gt;alias -2 &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @2 &amp;quot;special;wait;impulse 100;wait;impulse 100;&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;+2&amp;quot; &lt;br /&gt;alias +2 &amp;quot;alias _special @2;@2&amp;quot; &lt;br /&gt;alias -2 &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @2 &amp;quot;special;wait;impulse 100;wait;impulse 100;&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;+2&amp;quot; &lt;br /&gt;alias +2 &amp;quot;alias _special @2;@2&amp;quot; &lt;br /&gt;alias -2 &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @2 &amp;quot;special;wait;impulse 100;wait;impulse 100;&amp;quot; &lt;br /&gt;rate &amp;quot;21500&amp;quot; &lt;br /&gt;cl_updaterate &amp;quot;99&amp;quot; &lt;br /&gt;cl_cmdrate &amp;quot;99&amp;quot; &lt;br /&gt;cl_resend &amp;quot;3&amp;quot; &lt;br /&gt;cl_cmdbackup &amp;quot;3&amp;quot; &lt;br /&gt;cl_dlmax &amp;quot;105&amp;quot; &lt;br /&gt;ex_interp &amp;quot;0.042&amp;quot; &lt;br /&gt;cl_allowdownload &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowupload &amp;quot;1&amp;quot; &lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot; &lt;br /&gt;ex_knifespeed &amp;quot;4000&amp;quot; &lt;br /&gt;hpk_maxsize &amp;quot;0.1&amp;quot; &lt;br /&gt;developer &amp;quot;10&amp;quot; &lt;br /&gt;cl_forwardspeed &amp;quot;3010&amp;quot; &lt;br /&gt;cl_backspeed &amp;quot;4000&amp;quot; &lt;br /&gt;cl_sidespeed &amp;quot;2000&amp;quot; &lt;br /&gt;cl_bob &amp;quot;0.02&amp;quot; &lt;br /&gt;cl_bobup &amp;quot;5&amp;quot; &lt;br /&gt;cl_lc &amp;quot;0&amp;quot; &lt;br /&gt;sv_aim &amp;quot;3&amp;quot; &lt;br /&gt;sv_airaccelrate &amp;quot;50&amp;quot; &lt;br /&gt;fps_max &amp;quot;101&amp;quot; &lt;br /&gt;sv_wateraccelerate &amp;quot;50&amp;quot; &lt;br /&gt;violence_hblood &amp;quot;1&amp;quot; &lt;br /&gt;violence_ablood &amp;quot;1&amp;quot; &lt;br /&gt;violence_agibs &amp;quot;1&amp;quot; &lt;br /&gt;violence_hgibs &amp;quot;1&amp;quot; &lt;br /&gt;cl_autowepswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;cl_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;alias +bunny &amp;quot;alias _special @bunny;@bunny&amp;quot; &lt;br /&gt;alias -bunny &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @bunny &amp;quot;special;wait;+jump;wait;-jump&amp;quot; &lt;br /&gt;//In&#039;s1de^&#039;app &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;TAB&amp;quot; &amp;quot;+showscores&amp;quot; &lt;br /&gt;bind &amp;quot;ENTER&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;ESCAPE&amp;quot; &amp;quot;cancelselect&amp;quot; &lt;br /&gt;bind &amp;quot;SPACE&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;&#039;&amp;quot; &amp;quot;+moveup&amp;quot; &lt;br /&gt;bind &amp;quot;+&amp;quot; &amp;quot;sizeup&amp;quot; &lt;br /&gt;bind &amp;quot;,&amp;quot; &amp;quot;buyammo1&amp;quot; &lt;br /&gt;bind &amp;quot;-&amp;quot; &amp;quot;sizedown&amp;quot; &lt;br /&gt;bind &amp;quot;.&amp;quot; &amp;quot;buyammo2&amp;quot; &lt;br /&gt;bind &amp;quot;/&amp;quot; &amp;quot;+movedown&amp;quot; &lt;br /&gt;bind &amp;quot;0&amp;quot; &amp;quot;slot10&amp;quot; &lt;br /&gt;bind &amp;quot;1&amp;quot; &amp;quot;slot1&amp;quot; &lt;br /&gt;bind &amp;quot;2&amp;quot; &amp;quot;slot2&amp;quot; &lt;br /&gt;bind &amp;quot;3&amp;quot; &amp;quot;slot3&amp;quot; &lt;br /&gt;bind &amp;quot;4&amp;quot; &amp;quot;slot4&amp;quot; &lt;br /&gt;bind &amp;quot;5&amp;quot; &amp;quot;slot5&amp;quot; &lt;br /&gt;bind &amp;quot;6&amp;quot; &amp;quot;slot6&amp;quot; &lt;br /&gt;bind &amp;quot;7&amp;quot; &amp;quot;slot7&amp;quot; &lt;br /&gt;bind &amp;quot;8&amp;quot; &amp;quot;slot8&amp;quot; &lt;br /&gt;bind &amp;quot;9&amp;quot; &amp;quot;slot9&amp;quot; &lt;br /&gt;bind &amp;quot;;&amp;quot; &amp;quot;+mlook&amp;quot; &lt;br /&gt;bind &amp;quot;=&amp;quot; &amp;quot;sizeup&amp;quot; &lt;br /&gt;bind &amp;quot;`&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;a&amp;quot; &amp;quot;+moveleft&amp;quot; &lt;br /&gt;bind &amp;quot;b&amp;quot; &amp;quot;buy&amp;quot; &lt;br /&gt;bind &amp;quot;c&amp;quot; &amp;quot;radio3&amp;quot; &lt;br /&gt;bind &amp;quot;d&amp;quot; &amp;quot;+moveright&amp;quot; &lt;br /&gt;bind &amp;quot;e&amp;quot; &amp;quot;+use&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;impulse 100&amp;quot; &lt;br /&gt;bind &amp;quot;mwheelup&amp;quot; &amp;quot;drop&amp;quot; &lt;br /&gt;bind &amp;quot;g&amp;quot; &amp;quot;drop&amp;quot; &lt;br /&gt;bind &amp;quot;h&amp;quot; &amp;quot;+commandmenu&amp;quot; &lt;br /&gt;bind &amp;quot;i&amp;quot; &amp;quot;showbriefing&amp;quot; &lt;br /&gt;bind &amp;quot;j&amp;quot; &amp;quot;cheer&amp;quot; &lt;br /&gt;bind &amp;quot;k&amp;quot; &amp;quot;+voicerecord&amp;quot; &lt;br /&gt;bind &amp;quot;m&amp;quot; &amp;quot;chooseteam&amp;quot; &lt;br /&gt;bind &amp;quot;n&amp;quot; &amp;quot;nightvision&amp;quot; &lt;br /&gt;bind &amp;quot;o&amp;quot; &amp;quot;buyequip&amp;quot; &lt;br /&gt;bind &amp;quot;q&amp;quot; &amp;quot;lastinv&amp;quot; &lt;br /&gt;bind &amp;quot;r&amp;quot; &amp;quot;+reload&amp;quot; &lt;br /&gt;bind &amp;quot;s&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;t&amp;quot; &amp;quot;impulse 201&amp;quot; &lt;br /&gt;bind &amp;quot;u&amp;quot; &amp;quot;messagemode2&amp;quot; &lt;br /&gt;bind &amp;quot;F3&amp;quot; &amp;quot;say IN&#039;S1DE BEST KNIFE CLAN&amp;quot; &lt;br /&gt;bind &amp;quot;w&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;x&amp;quot; &amp;quot;radio2&amp;quot; &lt;br /&gt;bind &amp;quot;y&amp;quot; &amp;quot;messagemode&amp;quot; &lt;br /&gt;bind &amp;quot;z&amp;quot; &amp;quot;radio1&amp;quot; &lt;br /&gt;bind &amp;quot;~&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;UPARROW&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;DOWNARROW&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;LEFTARROW&amp;quot; &amp;quot;+left&amp;quot; &lt;br /&gt;bind &amp;quot;RIGHTARROW&amp;quot; &amp;quot;+right&amp;quot; &lt;br /&gt;bind &amp;quot;ALT&amp;quot; &amp;quot;+strafe&amp;quot; &lt;br /&gt;bind &amp;quot;CTRL&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;SHIFT&amp;quot; &amp;quot;+speed&amp;quot; &lt;br /&gt;bind &amp;quot;F1&amp;quot; &amp;quot;autobuy&amp;quot; &lt;br /&gt;bind &amp;quot;F2&amp;quot; &amp;quot;rebuy&amp;quot; &lt;br /&gt;bind &amp;quot;F5&amp;quot; &amp;quot;snapshot&amp;quot; &lt;br /&gt;bind &amp;quot;F6&amp;quot; &amp;quot;save quick&amp;quot; &lt;br /&gt;bind &amp;quot;F7&amp;quot; &amp;quot;load quick&amp;quot; &lt;br /&gt;bind &amp;quot;F10&amp;quot; &amp;quot;quit prompt&amp;quot; &lt;br /&gt;bind &amp;quot;INS&amp;quot; &amp;quot;+klook&amp;quot; &lt;br /&gt;bind &amp;quot;PGDN&amp;quot; &amp;quot;+lookdown&amp;quot; &lt;br /&gt;bind &amp;quot;PGUP&amp;quot; &amp;quot;+lookup&amp;quot; &lt;br /&gt;bind &amp;quot;END&amp;quot; &amp;quot;centerview&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELDOWN&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELUP&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE1&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE2&amp;quot; &amp;quot;+attack2&amp;quot; &lt;br /&gt;bind &amp;quot;PAUSE&amp;quot; &amp;quot;pause&amp;quot; &lt;br /&gt;bind i &amp;quot;volume .1&amp;quot; &lt;br /&gt;bind mwheeldown &amp;quot;+duck&amp;quot; &lt;br /&gt;bind - &amp;quot;say x:D&amp;quot; &lt;br /&gt;bind ] &amp;quot;say :D&amp;quot; &lt;br /&gt;bind [ &amp;quot;say aAa^ &amp;lt;3 &amp;quot; &lt;br /&gt;bind &amp;quot;[&amp;quot; &amp;quot;say Ka}I{gbIu geHb 3axoDuTe wwwins1de.ucoz.ru&amp;quot; &lt;br /&gt;bind \ &amp;quot;amxmodmenu&amp;quot; &lt;br /&gt;volume &amp;quot;0.000&amp;quot; &lt;br /&gt;console &amp;quot;1.000000&amp;quot; &lt;br /&gt;hideradar 1 &lt;br /&gt;fps_max &amp;quot;200&amp;quot; &lt;br /&gt;fps_modem &amp;quot;000&amp;quot; &lt;br /&gt;crosshair &amp;quot;1.000000&amp;quot; &lt;br /&gt;gamma &amp;quot;5.000000&amp;quot; &lt;br /&gt;brightness &amp;quot;5.000000&amp;quot; &lt;br /&gt;con_color &amp;quot;0 155 255&amp;quot; &lt;br /&gt;net_graph &amp;quot;0&amp;quot; &lt;br /&gt;net_scale &amp;quot;1&amp;quot; &lt;br /&gt;net_graphpos &amp;quot;1&amp;quot; &lt;br /&gt;sv_voiceenable &amp;quot;0&amp;quot; &lt;br /&gt;sv_aim &amp;quot;0&amp;quot; &lt;br /&gt;hpk_maxsize &amp;quot;0&amp;quot; &lt;br /&gt;viewsize &amp;quot;120.000000&amp;quot; &lt;br /&gt;ati_subdiv &amp;quot;2.0&amp;quot; &lt;br /&gt;ati_npatch &amp;quot;1.0&amp;quot; &lt;br /&gt;r_bmodelhighfrac &amp;quot;5.0&amp;quot; &lt;br /&gt;r_drawviewmodel &amp;quot;0&amp;quot; &lt;br /&gt;mp_decals &amp;quot;1.000000&amp;quot; &lt;br /&gt;gl_dither &amp;quot;1&amp;quot; &lt;br /&gt;gl_polyoffset &amp;quot;0.1&amp;quot; &lt;br /&gt;gl_overbright &amp;quot;0.000000&amp;quot; &lt;br /&gt;gl_flipmatrix &amp;quot;0&amp;quot; &lt;br /&gt;gl_monolights &amp;quot;0&amp;quot; &lt;br /&gt;gl_picmip 0 &lt;br /&gt;gl_max_size 512 &lt;br /&gt;s_rolloff &amp;quot;1.0&amp;quot; &lt;br /&gt;s_doppler &amp;quot;0.0&amp;quot; &lt;br /&gt;s_distance &amp;quot;60&amp;quot; &lt;br /&gt;s_automin_distance &amp;quot;2.0&amp;quot; &lt;br /&gt;s_automax_distance &amp;quot;30.0&amp;quot; &lt;br /&gt;s_min_distance &amp;quot;8.0&amp;quot; &lt;br /&gt;s_max_distance &amp;quot;1000.0&amp;quot; &lt;br /&gt;s_leafnum &amp;quot;0&amp;quot; &lt;br /&gt;s_refgain &amp;quot;0.4&amp;quot; &lt;br /&gt;s_refdelay &amp;quot;4&amp;quot; &lt;br /&gt;s_polykeep &amp;quot;1000000000&amp;quot; &lt;br /&gt;s_polysize &amp;quot;10000000&amp;quot; &lt;br /&gt;s_numpolys &amp;quot;200&amp;quot; &lt;br /&gt;s_bloat &amp;quot;2.0&amp;quot; &lt;br /&gt;s_verbwet &amp;quot;0.25&amp;quot; &lt;br /&gt;s_a3d &amp;quot;0.000000&amp;quot; &lt;br /&gt;s_eax &amp;quot;0.000000&amp;quot; &lt;br /&gt;volume &amp;quot;0&amp;quot; &lt;br /&gt;suitvolume &amp;quot;0&amp;quot; &lt;br /&gt;hisound &amp;quot;1.000000&amp;quot; &lt;br /&gt;bgmvolume &amp;quot;0.000000&amp;quot; &lt;br /&gt;MP3Volume &amp;quot;0.0&amp;quot; &lt;br /&gt;_snd_mixahead &amp;quot;0.1&amp;quot; &lt;br /&gt;team &amp;quot;&amp;quot; &lt;br /&gt;model &amp;quot;gordon&amp;quot; &lt;br /&gt;name Kelta &lt;/p&gt;
						&lt;p&gt;skin &amp;quot;&amp;quot; &lt;br /&gt;topcolor &amp;quot;67&amp;quot; &lt;br /&gt;bottomcolor &amp;quot;71&amp;quot; &lt;br /&gt;rate &amp;quot;20000.030000&amp;quot; &lt;br /&gt;ex_interp 0.0055555566909 &lt;br /&gt;ex_maxerrordistance &amp;quot;0&amp;quot; &lt;br /&gt;cl_updaterate &amp;quot;101&amp;quot; &lt;br /&gt;cl_lw &amp;quot;1&amp;quot; &lt;br /&gt;cl_lc &amp;quot;0&amp;quot; &lt;br /&gt;cl_dlmax &amp;quot;128&amp;quot; &lt;br /&gt;cl_himodels &amp;quot;0.000000&amp;quot; &lt;br /&gt;cl_idealpitchscale &amp;quot;0.8&amp;quot; &lt;br /&gt;cl_timeout &amp;quot;35&amp;quot; &lt;br /&gt;cl_cmdbackup &amp;quot;2&amp;quot; &lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowdownload &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowupload &amp;quot;1&amp;quot; &lt;br /&gt;cl_cmdrate &amp;quot;101&amp;quot; &lt;br /&gt;lookstrafe &amp;quot;0.000000&amp;quot; &lt;br /&gt;lookspring &amp;quot;0.000000&amp;quot; &lt;br /&gt;cl_forwardspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_backspeed &amp;quot;400&amp;quot; &lt;br /&gt;cl_vsmoothing &amp;quot;0.05&amp;quot; &lt;br /&gt;m_pitch &amp;quot;0.022&amp;quot; &lt;br /&gt;m_yaw &amp;quot;.017&amp;quot; &lt;br /&gt;m_forward &amp;quot;1&amp;quot; &lt;br /&gt;m_side &amp;quot;0.8&amp;quot; &lt;br /&gt;m_filter &amp;quot;1.000000&amp;quot; &lt;br /&gt;sensitivity &amp;quot;6.4&amp;quot; &lt;br /&gt;zoom_sensitivity_ratio &amp;quot;1.2&amp;quot; &lt;br /&gt;joystick &amp;quot;0.000000&amp;quot; &lt;br /&gt;hud_takesshots &amp;quot;0&amp;quot; &lt;br /&gt;fastsprites &amp;quot;0&amp;quot; &lt;br /&gt;cl_corpsestay &amp;quot;0.000000&amp;quot; &lt;br /&gt;_cl_autowepswitch &amp;quot;0&amp;quot; &lt;br /&gt;hud_capturemouse &amp;quot;1&amp;quot; &lt;br /&gt;hud_draw &amp;quot;1&amp;quot; &lt;br /&gt;cl_righthand &amp;quot;1&amp;quot; &lt;br /&gt;cl_minmodels &amp;quot;0&amp;quot; &lt;br /&gt;cl_dynamiccrosshair &amp;quot;0&amp;quot; &lt;br /&gt;hud_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;voice_modenable &amp;quot;1.000000&amp;quot; &lt;br /&gt;hud_classautokill &amp;quot;1&amp;quot; &lt;br /&gt;setinfo &amp;quot;_ah&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;friends&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;dm&amp;quot; &amp;quot;1&amp;quot; &lt;br /&gt;setinfo &amp;quot;ah&amp;quot; &amp;quot;1&amp;quot; &lt;br /&gt;setinfo &amp;quot;pw&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;ghosts&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;cl_lb&amp;quot; &amp;quot;0.0&amp;quot; &lt;br /&gt;setinfo &amp;quot;lefthand&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;vgui_menus&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;vgui_menu&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;setinfo &amp;quot;_vgui_menus&amp;quot; &amp;quot;0&amp;quot; &lt;br /&gt;bind &amp;quot;space&amp;quot; &amp;quot;+jj&amp;quot; &lt;br /&gt;alias +jj &amp;quot;alias _special 4;4&amp;quot; &lt;br /&gt;alias -jj &amp;quot;alias _special;-jump&amp;quot; &lt;br /&gt;alias 4 &amp;quot;+jump; wait; -jump; wait; special&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELDOWN&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELUP&amp;quot; &amp;quot;+duck&amp;quot; &lt;/p&gt;
						&lt;p&gt;gl_dither «1» &lt;br /&gt;gl_cull «1» &lt;br /&gt;gl_keeptjunctions «0» &lt;br /&gt;gl_max_size «128» &lt;br /&gt;gl_clear «0» &lt;br /&gt;d_spriteskip «0» &lt;br /&gt;r_dynamic «1» &lt;br /&gt;r_mirroralpha «0» &lt;br /&gt;gl_palette_tex «0» &lt;br /&gt;r_norefresh «0» &lt;br /&gt;gl_round_down «5» &lt;br /&gt;cl_weather «0» &lt;br /&gt;max_shells «0» &lt;br /&gt;gl_texturemode «GL_LINEAR_MIPMAP_NEAREST» &lt;br /&gt;gl_wateramp «0» &lt;br /&gt;r_shadows «0» &lt;br /&gt;r_waterwarp 0 &lt;br /&gt;fastsprites 1 &lt;br /&gt;cl_highmodels 0 &lt;br /&gt;cl_shadows 0 &lt;br /&gt;gl_picmip 0 &lt;br /&gt;gl_playermip 2 &lt;br /&gt;joystick 0 &lt;br /&gt;r_mmx 1 &lt;/p&gt;
						&lt;p&gt;//Christ CS &lt;br /&gt;alias &amp;quot;+christcs&amp;quot; &amp;quot;aim_on 1;aim_lock 1;aim_shoot 1&amp;quot; &lt;br /&gt;alias &amp;quot;-christcs&amp;quot; &amp;quot;aim_on 0;aim_lock 0;aim_shoot 0&amp;quot; &lt;/p&gt;
						&lt;p&gt;//script by aAa &lt;br /&gt;//скрипт для быстрого разворота на 180 градусов &lt;br /&gt;alias &amp;quot;fb_stop&amp;quot; &amp;quot;fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210&amp;quot; &lt;br /&gt;bind &amp;quot;mouse3&amp;quot; &amp;quot;fb_stop&amp;quot; &lt;/p&gt;
						&lt;p&gt;/ Quick Stab &lt;br /&gt;alias +q_stab &amp;quot;weapon_knife;w;+attack2&amp;quot; &lt;br /&gt;alias -q_stab &amp;quot;-attack2;lastinv&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Quick Slash &lt;br /&gt;alias +q_slash &amp;quot;weapon_knife;w;+attack&amp;quot; &lt;br /&gt;alias -q_slash &amp;quot;-attack;lastinv&amp;quot; &lt;/p&gt;
						&lt;p&gt;//-Quick Stab &lt;br /&gt;alias +quickstab &amp;quot;weapon_knife; w; +attack2&amp;quot; &lt;br /&gt;alias -quickstab &amp;quot;w3; -attack2; w; bestweap&amp;quot; &lt;/p&gt;
						&lt;p&gt;//-Quick Slash &lt;br /&gt;alias +quickslash &amp;quot;weapon_knife; w; +attack&amp;quot; &lt;br /&gt;alias -quickslash &amp;quot;w3; -attack; w; bestweap&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Shooting &lt;br /&gt;//; alias +un.head1 &amp;quot;-mlook;wait;+mlook;+attack&amp;quot; &lt;br /&gt;//; alias -un.head1 &amp;quot;-attack&amp;quot; &lt;br /&gt;//; alias un.head1_1 &amp;quot;bind mouse1 +un.head1;spk activated&amp;quot; &lt;/p&gt;
						&lt;p&gt;// Shooting &lt;br /&gt;//; alias +un.head1 &amp;quot;-mlook;wait;+mlook;+attack2&amp;quot; &lt;br /&gt;//; alias -un.head1 &amp;quot;-attack2&amp;quot; &lt;br /&gt;//; alias un.head1_1 &amp;quot;bind mouse2 +un.head1;spk activated&amp;quot; &lt;br /&gt;//----------------------------------------------------------------------- &lt;/p&gt;
						&lt;p&gt;//Chat&#039;s color changer &lt;/p&gt;
						&lt;p&gt;alias black &amp;quot;con_color 0+0+0&amp;quot; &lt;br /&gt;alias darkergrey &amp;quot;con_color 51+51+51&amp;quot; &lt;br /&gt;alias darkgrey &amp;quot;con_color 66+66+66&amp;quot; &lt;br /&gt;alias lightergrey &amp;quot;con_color 90+90+90&amp;quot; &lt;br /&gt;alias evenlightergrey &amp;quot;con_color 150+150+150&amp;quot; &lt;br /&gt;alias lightiergrey &amp;quot;con_color 190+190+190&amp;quot; &lt;br /&gt;alias lightestgrey &amp;quot;con_color 220+220+220&amp;quot; &lt;br /&gt;alias white &amp;quot;con_color 255+255+255&amp;quot; &lt;br /&gt;alias red &amp;quot;con_color 255+51+51&amp;quot; &lt;br /&gt;alias darkred &amp;quot;con_color 204+0+0&amp;quot; &lt;br /&gt;alias lightred &amp;quot;con_color 255+0+0&amp;quot; &lt;br /&gt;alias green &amp;quot;con_color 0+204+51&amp;quot; &lt;br /&gt;alias darkgreen &amp;quot;con_color 0+102+0&amp;quot; &lt;br /&gt;alias lightgreen &amp;quot;con_color 0+255+0&amp;quot; &lt;br /&gt;alias blue &amp;quot;con_color 0+102+102&amp;quot; &lt;br /&gt;alias darkblue &amp;quot;con_color 0+0+153&amp;quot; &lt;br /&gt;alias lightblue &amp;quot;con_color 0+0+255&amp;quot; &lt;br /&gt;alias purple &amp;quot;con_color 204+0+153&amp;quot; &lt;br /&gt;alias darkpurple &amp;quot;con_color 204+0+255&amp;quot; &lt;br /&gt;alias lightpurple &amp;quot;con_color 255+0+255&amp;quot; &lt;br /&gt;alias brown &amp;quot;con_color 153+153+102&amp;quot; &lt;br /&gt;alias yellow &amp;quot;con_color 255+255+0&amp;quot; &lt;br /&gt;alias orange &amp;quot;con_color 255+102+51&amp;quot; &lt;br /&gt;alias pink &amp;quot;con_color 255+0+204&amp;quot; &lt;br /&gt;alias darkpink &amp;quot;con_color 204+102+153&amp;quot; &lt;br /&gt;alias color &amp;quot;cl1&amp;quot; &lt;br /&gt;alias cl1 &amp;quot;black; alias color cl2&amp;quot; &lt;br /&gt;alias cl2 &amp;quot;darkergrey; alias color cl3&amp;quot; &lt;br /&gt;alias cl3 &amp;quot;darkgrey; alias color cl4&amp;quot; &lt;br /&gt;alias cl4 &amp;quot;lightergrey; alias color cl5&amp;quot; &lt;br /&gt;alias cl5 &amp;quot;evenlightergrey; alias color cl6&amp;quot; &lt;br /&gt;alias cl6 &amp;quot;lightiergrey; alias color cl7&amp;quot; &lt;br /&gt;alias cl7 &amp;quot;lightestgrey; alias color cl8&amp;quot; &lt;br /&gt;alias cl8 &amp;quot;white;alias color cl9&amp;quot; &lt;br /&gt;alias cl9 &amp;quot;red;alias color cl10&amp;quot; &lt;br /&gt;alias cl10 &amp;quot;darkred;alias color cl11&amp;quot; &lt;br /&gt;alias cl11 &amp;quot;lightred;alias color cl12&amp;quot; &lt;br /&gt;alias cl12 &amp;quot;green;alias color cl13&amp;quot; &lt;br /&gt;alias cl13 &amp;quot;darkgreen;alias color cl14&amp;quot; &lt;br /&gt;alias cl14 &amp;quot;lightgreen;alias color cl15&amp;quot; &lt;br /&gt;alias cl15 &amp;quot;blue;alias color cl16&amp;quot; &lt;br /&gt;alias cl16 &amp;quot;darkblue;alias color cl17&amp;quot; &lt;br /&gt;alias cl17 &amp;quot;lightblue;alias color cl18&amp;quot; &lt;br /&gt;alias cl18 &amp;quot;purple;alias color cl19&amp;quot; &lt;br /&gt;alias cl19 &amp;quot;darkpurple;alias color cl20&amp;quot; &lt;br /&gt;alias cl20 &amp;quot;lightpurple;alias color cl21&amp;quot; &lt;br /&gt;alias cl21 &amp;quot;brown;alias color cl22&amp;quot; &lt;br /&gt;alias cl22 &amp;quot;yellow;alias color cl23&amp;quot; &lt;br /&gt;alias cl23 &amp;quot;orange;alias color cl24&amp;quot; &lt;br /&gt;alias cl24 &amp;quot;pink;alias color cl25&amp;quot; &lt;br /&gt;alias cl25 &amp;quot;darkpink;alias color cl1&amp;quot; &lt;/p&gt;
						&lt;p&gt;Bind &amp;quot;f5&amp;quot; &amp;quot;color&amp;quot; &lt;/p&gt;
						&lt;p&gt;echo &amp;quot; F5 - change chat&#039;s color&amp;quot; &lt;/p&gt;
						&lt;p&gt;//headshot script\\ &lt;br /&gt;&lt;/p&gt;
						&lt;p&gt;alias +head1 &amp;quot;-mlook;wait;+attack&amp;quot; &lt;br /&gt;alias -head1 &amp;quot;-attack;;+mlook&amp;quot; &lt;br /&gt;alias head1 &amp;quot;bind mouse1 +head1&amp;quot; &lt;/p&gt;
						&lt;p&gt;//walk script &lt;/p&gt;
						&lt;p&gt;alias speed+ &amp;quot;cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145&amp;quot; &lt;br /&gt;alias speed- &amp;quot;cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias walk &amp;quot;walk1&amp;quot; &lt;br /&gt;alias walk1 &amp;quot;speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0&amp;quot; &lt;br /&gt;alias walk0 &amp;quot;speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind . walk &lt;/p&gt;
						&lt;p&gt;alias extoggle2 exon &lt;br /&gt;alias exon &amp;quot;voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff&amp;quot; &lt;br /&gt;alias exoff &amp;quot;-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon&amp;quot; &lt;br /&gt;bind &amp;quot;f9&amp;quot; &amp;quot;extoggle2&amp;quot; &lt;/p&gt;
						&lt;p&gt;/ ltfv v4 &lt;br /&gt;alias +ltfxv4 &amp;quot;aim_on 1;aim_shoot 1&amp;quot; &lt;br /&gt;alias +ltfxv4 &amp;quot;aim_on 0;aim_shoot 0&amp;quot; &lt;br /&gt;cl_long a knife &amp;quot;0.018000&amp;quot; &lt;/p&gt;
						&lt;p&gt;//Christ CS &lt;br /&gt;alias &amp;quot;+christcs&amp;quot; &amp;quot;aim_on 1;aim_lock 1;aim_shoot 1&amp;quot; &lt;br /&gt;alias &amp;quot;-christcs&amp;quot; &amp;quot;aim_on 0;aim_lock 0;aim_shoot 0&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias &amp;quot;+ltfxv4&amp;quot; &amp;quot;aim_on 1;aim_lock 1;aim_shoot 1&amp;quot; &lt;br /&gt;alias &amp;quot;-ltfxv4&amp;quot; &amp;quot;aim_on 0;aim_lock 0;aim_shoot 0&amp;quot; &lt;br /&gt;alias &amp;quot;m_pitch&amp;quot; &amp;quot;r_drawviewmodel 0 &lt;br /&gt;//Christ NS &lt;br /&gt;alias &amp;quot;+christns&amp;quot; &amp;quot;aim_smooth 1;aim_on 1;aim_lock 1&amp;quot; &lt;br /&gt;alias &amp;quot;-christns&amp;quot; &amp;quot;aim_smooth 0;aim_on 0;aim_lock 0&amp;quot; &lt;br /&gt;alias +gag &amp;quot;+moveright;wait;+right;cl_yawspeed 4000;+oo&amp;quot; &lt;br /&gt;alias -gag &amp;quot;-moveright;wait;-right;-oo&amp;quot; &lt;br /&gt;bind &amp;quot;g&amp;quot; &amp;quot;+gag&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;p&amp;quot; &amp;quot;alias m_pitch r_drawviewmodel 1&amp;quot; &lt;/p&gt;
						&lt;p&gt;echo &amp;quot;Pro Configs In&#039;s1de^&#039;app удачной игры ;)&amp;quot; &lt;br /&gt;echo &amp;quot;Ka}I{gbIu geHb 3axoDuTe wwwins1de.ucoz.ru&amp;quot; &lt;/p&gt;
						&lt;p&gt;///Fast DD(Быстрый Dubl Duck) &lt;br /&gt;bind &amp;quot;e&amp;quot; &amp;quot;+dd&amp;quot; &lt;br /&gt;alias &amp;quot;+dd&amp;quot; &amp;quot;+duck;wait;-duck;wait;+duck&amp;quot; &lt;br /&gt;alias &amp;quot;-dd&amp;quot; &amp;quot;-duck&amp;quot; &lt;br /&gt;// Режем &lt;br /&gt;bind F10 &amp;quot;rate 25000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 205;ex_interp 0.0031;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;ex_knifespeed 359;hpk_maxsize 0.1;brightness 10;developer 10;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;&amp;quot; &lt;/p&gt;
						&lt;p&gt;//eCHo &lt;br /&gt;//Echo &lt;/p&gt;
						&lt;p&gt;FUCK YOU !!!!!&amp;#160; &lt;/p&gt;
						&lt;p&gt;cl_updaterate 501 &lt;br /&gt;net_graph 3 &lt;br /&gt;bind F9 &amp;quot;rate 25000; cl_updaterate 501; cl_cmdrate 201; cl_resend 3; cl_cmdbackup 3; cl_dlmax 205;ex_interp 0.0021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1; hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180&amp;quot; &lt;br /&gt;bind F6 &amp;quot;rate 20000; cl_updaterate 601; cl_cmdrate 201;cl_resend 3;cl_cmdbackup 3;cl_dlmax 612;ex_interp 0.0021;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;hpk_maxsize 0.1;brightness 10;developer 0;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias +ddd &amp;quot;+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5&amp;quot; &lt;br /&gt;alias -ddd &amp;quot;-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed &amp;quot;210&amp;quot; &lt;br /&gt;alias &amp;quot;_1pt&amp;quot; &amp;quot;bind mouse1 +ddd&amp;quot; &lt;/p&gt;
						&lt;p&gt;alias derecoil &amp;quot;-attack; -lookdown; cl_pitchspeed 150&amp;quot; &lt;br /&gt;alias +m4_recoil &amp;quot;cl_pitchspeed 5.8; +attack; +lookdown&amp;quot; &lt;br /&gt;alias -m4_recoil &amp;quot;derecoil&amp;quot; &lt;br /&gt;alias &amp;quot;_2pt&amp;quot; &amp;quot;bind mouse1 +m4_recoil&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;F1&amp;quot; &amp;quot;cl_lw 0; cl_lc 0; cl_righthand 1; cl_bob 0; cl_bobcycle 0; cl_bobup 0; cl_cmdbackup 0; cl_cmdrate 9999999; cl_updaterate 501; ex_interp 0.0000001234567894;&amp;quot; &lt;br /&gt;bind &amp;quot;rate 21500; cl_updaterate 101; cl_cmdrate 101;cl_resend 3;cl_cmdbackup 3;cl_dlmax 105;ex_interp 0.042;cl_allowdownload 1;cl_allowupload 1;cl_download_ingame 1;ex_knifespeed 359;hpk_maxsize 0.1;brightness 10;developer 10;cl_forwardspeed 3010;cl_backspeed 3010;cl_sidespeed 1050;cl_bob 0.02;cl_bobup 5;cl_lc 0;sv_aim 3;sv_airaccelrate 50;fps_max 100;sv_wateraccelerate 50;violence_hblood 1;violence_ablood 1;violence_agibs 1;violence_hgibs 1;cl_autowepswitch 1;hud_centerid 1;cl_fastswitch 1;sys_ticrate 180;&amp;quot; &lt;br /&gt;bind &amp;quot;F2&amp;quot; &amp;quot;rate 25000; developer 0; cl_bob 0; cl_bobcycle 0.8; cl_lc 0; cl_updaterate 501; cl_cmdrate 101; ex_interp 0.01; cl_resend 3; cl_cmdbackup 0; fps_max 101; cl_bobup 0; fps_modem 101;cl_forwardspeed 99999999999;cl_backspeed 99999999999;cl_sidespeed 99999999999; &amp;quot; &lt;/p&gt;
						&lt;p&gt;alias +knif &amp;quot;+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 &lt;br /&gt;alias -knif &amp;quot;-attack2;-attack&amp;quot; &lt;br /&gt;alias nog &amp;quot;bind mouse2 +knif&amp;quot; &lt;br /&gt;alias nog2 &amp;quot;bind mouse2 +attack2&amp;quot; &lt;/p&gt;
						&lt;p&gt;rate &amp;quot;21500&amp;quot; &lt;br /&gt;cl_updaterate &amp;quot;99&amp;quot; &lt;br /&gt;cl_cmdrate &amp;quot;99&amp;quot; &lt;br /&gt;cl_resend &amp;quot;3&amp;quot; &lt;br /&gt;cl_cmdbackup &amp;quot;3&amp;quot; &lt;br /&gt;cl_dlmax &amp;quot;105&amp;quot; &lt;br /&gt;ex_interp &amp;quot;0.042&amp;quot; &lt;br /&gt;cl_allowdownload &amp;quot;1&amp;quot; &lt;br /&gt;cl_allowupload &amp;quot;1&amp;quot; &lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot; &lt;br /&gt;ex_knifespeed &amp;quot;4000&amp;quot; &lt;br /&gt;hpk_maxsize &amp;quot;0.1&amp;quot; &lt;br /&gt;developer &amp;quot;10&amp;quot; &lt;br /&gt;cl_forwardspeed &amp;quot;3010&amp;quot; &lt;br /&gt;cl_backspeed &amp;quot;4000&amp;quot; &lt;br /&gt;cl_sidespeed &amp;quot;2000&amp;quot; &lt;br /&gt;cl_bob &amp;quot;0.02&amp;quot; &lt;br /&gt;cl_bobup &amp;quot;5&amp;quot; &lt;br /&gt;cl_lc &amp;quot;0&amp;quot; &lt;br /&gt;sv_aim &amp;quot;3&amp;quot; &lt;br /&gt;sv_airaccelrate &amp;quot;50&amp;quot; &lt;br /&gt;fps_max &amp;quot;101&amp;quot; &lt;br /&gt;sv_wateraccelerate &amp;quot;50&amp;quot; &lt;br /&gt;violence_hblood &amp;quot;1&amp;quot; &lt;br /&gt;violence_ablood &amp;quot;1&amp;quot; &lt;br /&gt;violence_agibs &amp;quot;1&amp;quot; &lt;br /&gt;violence_hgibs &amp;quot;1&amp;quot; &lt;br /&gt;cl_autowepswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;cl_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;alias +bunny &amp;quot;alias _special @bunny;@bunny&amp;quot; &lt;br /&gt;alias -bunny &amp;quot;alias _special&amp;quot; &lt;br /&gt;alias @bunny &amp;quot;special;wait;+jump;wait;-jump&amp;quot;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (3G)</author>
			<pubDate>Wed, 26 May 2010 14:50:38 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=11#p11</guid>
		</item>
		<item>
			<title>Knife bot</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=10#p10</link>
			<description>&lt;p&gt;По моему самый популярный чит на Knife. работает только на 43 патче, на других - может да, а может нет.&lt;br /&gt;ссылка на Knife bot &lt;a href=&quot;http://depositfiles.com/files/iwe0u7n5u&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://depositfiles.com/files/iwe0u7n5u&lt;/a&gt;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:33:12 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=10#p10</guid>
		</item>
		<item>
			<title>GROM C.cfg</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=9#p9</link>
			<description>&lt;p&gt;&amp;quot;-back&amp;quot; &lt;br /&gt;&amp;quot;-moveleft&amp;quot; &lt;br /&gt;&amp;quot;-moveright&amp;quot; &lt;br /&gt;&amp;quot;-forward&amp;quot; &lt;br /&gt;bind &amp;quot;TAB&amp;quot; &amp;quot;+showscores&amp;quot; &lt;br /&gt;bind &amp;quot;ENTER&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;ESCAPE&amp;quot; &amp;quot;cancelselect&amp;quot; &lt;br /&gt;bind &amp;quot;SPACE&amp;quot; &amp;quot;+jump&amp;quot; &lt;br /&gt;bind &amp;quot;,&amp;quot; &amp;quot;buyammo1&amp;quot; &lt;br /&gt;bind &amp;quot;.&amp;quot; &amp;quot;buyammo2&amp;quot; &lt;br /&gt;bind &amp;quot;0&amp;quot; &amp;quot;slot10&amp;quot; &lt;br /&gt;bind &amp;quot;`&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind &amp;quot;a&amp;quot; &amp;quot;+moveleft&amp;quot; &lt;br /&gt;bind &amp;quot;b&amp;quot; &amp;quot;buy&amp;quot; &lt;br /&gt;bind &amp;quot;d&amp;quot; &amp;quot;+moveright&amp;quot; &lt;br /&gt;bind &amp;quot;h&amp;quot; &amp;quot;impulse 100&amp;quot; &lt;br /&gt;bind &amp;quot;m&amp;quot; &amp;quot;chooseteam&amp;quot; &lt;br /&gt;bind &amp;quot;o&amp;quot; &amp;quot;shopmenu2&amp;quot; &lt;br /&gt;bind &amp;quot;f&amp;quot; &amp;quot;+hook&amp;quot; &lt;br /&gt;bind &amp;quot;j&amp;quot; &amp;quot;grab_toggle&amp;quot; &lt;br /&gt;bind &amp;quot;p&amp;quot; &amp;quot;shopmenu&amp;quot; &lt;br /&gt;bind &amp;quot;q&amp;quot; &amp;quot;ultimate&amp;quot; &lt;br /&gt;bind &amp;quot;r&amp;quot; &amp;quot;+reload&amp;quot; &lt;br /&gt;bind &amp;quot;s&amp;quot; &amp;quot;+back&amp;quot; &lt;br /&gt;bind &amp;quot;u&amp;quot; &amp;quot;messagemode2&amp;quot; &lt;br /&gt;bind &amp;quot;w&amp;quot; &amp;quot;+forward&amp;quot; &lt;br /&gt;bind &amp;quot;y&amp;quot; &amp;quot;messagemode&amp;quot; &lt;br /&gt;bind &amp;quot;~&amp;quot; &amp;quot;toggleconsole&amp;quot; &lt;br /&gt;bind g &amp;quot;drop&amp;quot; &lt;br /&gt;bind kp_5 &amp;quot;say Mo9 ICQ &amp;quot; &lt;br /&gt;bind &amp;quot;alt&amp;quot; &amp;quot;adjust_crosshair;cl_crosshair_translucent 0&amp;quot; &lt;br /&gt;bind &amp;quot;CTRL&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;SHIFT&amp;quot; &amp;quot;+voicerecord&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;F1&amp;quot; &amp;quot;amx_kickmenu&amp;quot; &lt;br /&gt;bind &amp;quot;F2&amp;quot; &amp;quot;amx_banmenu&amp;quot; &lt;br /&gt;bind &amp;quot;F5&amp;quot; &amp;quot;snapshot&amp;quot; &lt;br /&gt;bind &amp;quot;F3&amp;quot; &amp;quot;amxmodmenu&amp;quot; &lt;br /&gt;bind F4 &amp;quot;uaio_menu&amp;quot; &lt;/p&gt;
						&lt;p&gt;bind &amp;quot;INS&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160;&amp;quot;say_team %BCE Ha -= B =- g0 g0 g0 !!!&amp;#160; // Avril Lavigne&amp;quot; &lt;br /&gt;bind &amp;quot;DEL&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;quot;say_team %Plant Ha -= B =- !&amp;quot; &lt;br /&gt;bind &amp;quot;PGDN&amp;quot;&amp;#160; &amp;#160;&amp;quot;say_team %Plant Ha -= A =-&amp;quot; &lt;br /&gt;bind &amp;quot;PGUP&amp;quot;&amp;#160; &amp;#160;&amp;quot;say_team %BCE Ha -= A =-&amp;#160; g0 g0 g0 !!!&amp;quot; &lt;br /&gt;bind &amp;quot;END&amp;quot;&amp;#160; &amp;#160; &amp;#160;&amp;quot;say_team %9! Ha CEHTP&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELDOWN&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;MWHEELUP&amp;quot; &amp;quot;+duck&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE1&amp;quot; &amp;quot;+attack&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE2&amp;quot; &amp;quot;+attack2&amp;quot; &lt;br /&gt;bind &amp;quot;MOUSE4&amp;quot; &amp;quot;shopmenu2&amp;quot; &lt;br /&gt;bind &amp;quot;PAUSE&amp;quot; &amp;quot;pause&amp;quot; &lt;br /&gt;bind &amp;quot;home&amp;quot;&amp;#160; &amp;quot;say_team BCE Ha CEHTP g0 g0 g0 !!!&amp;quot; &lt;/p&gt;
						&lt;p&gt;// weapon switch &lt;/p&gt;
						&lt;p&gt;_cl_autowepswitch &amp;quot;0&amp;quot; &lt;br /&gt;hud_fastswitch 1 &lt;br /&gt;bind 0 slot10 &lt;br /&gt;bind 1 &amp;quot;slot1&amp;quot; &lt;br /&gt;bind 2 &amp;quot;slot2&amp;quot; &lt;br /&gt;bind 3 slot3 &lt;br /&gt;bind 4 slot4 &lt;br /&gt;bind 5 &amp;quot;slot5;weapon_c4&amp;quot; &lt;br /&gt;bind &amp;quot;6&amp;quot; &amp;quot;slot6&amp;quot; &lt;br /&gt;bind &amp;quot;7&amp;quot; &amp;quot;slot7&amp;quot; &lt;br /&gt;bind &amp;quot;8&amp;quot; &amp;quot;slot8&amp;quot; &lt;br /&gt;bind &amp;quot;9&amp;quot; &amp;quot;slot9&amp;quot; &lt;/p&gt;
						&lt;p&gt;// ATI True Form - off &lt;/p&gt;
						&lt;p&gt;ati_npatch &amp;quot;0&amp;quot; &lt;br /&gt;ati_subdiv &amp;quot;0&amp;quot; &lt;/p&gt;
						&lt;p&gt;//-------Client------- optimizing -------settings-------// &lt;/p&gt;
						&lt;p&gt;r_mmx 0 &lt;br /&gt;cl_lc &amp;quot;1&amp;quot; &lt;br /&gt;cl_lw &amp;quot;1&amp;quot; &lt;br /&gt;cl_lw &amp;quot;0&amp;quot; &lt;br /&gt;fakelag -9999999999999999999999999999999999999999999999999999999999999999999999999 &lt;br /&gt;fakeloss -999999999999999999999999999999999999999999999999999999999999999999999999 &lt;br /&gt;r_cachestudio 1&amp;#160; &lt;br /&gt;r_cullsequencebox 1&amp;#160; &lt;br /&gt;r_decals -9999999999999999 &lt;br /&gt;mp_decals 1.5 &lt;br /&gt;sv_allowdownload 1 &lt;br /&gt;sv_allowupload 0 &lt;br /&gt;sv_bounce 9999 &lt;br /&gt;sys_ticrate 9999 &lt;br /&gt;sv_maxvelocity 8000 &lt;br /&gt;sv_maxrate 19999 &lt;br /&gt;sv_minupdaterate 0 &lt;br /&gt;sv_maxupdaterate 0 &lt;br /&gt;sv_send_logos 1 &lt;br /&gt;sv_send_resources 0 &lt;br /&gt;sv_unlag 0 &lt;br /&gt;sv_unlagsamples 2 &lt;br /&gt;sv_uploadmax 0 &lt;br /&gt;sv_maxunlag 0 &lt;br /&gt;v_dark 1 &lt;/p&gt;
						&lt;p&gt;//&amp;#160; Personal Sound &lt;/p&gt;
						&lt;p&gt;suitvolume 0.1 &lt;br /&gt;_snd_mixahead &amp;quot;0.1&amp;quot; &lt;br /&gt;bgmvolume &amp;quot;0&amp;quot; &lt;br /&gt;Mp3volume 0 &lt;br /&gt;hisound &amp;quot;1&amp;quot;&amp;#160; &amp;#160;// качественный 3вук &lt;br /&gt;bgmbuffer &amp;quot;0&amp;quot;&amp;#160; // размер буффера для вопспроизведения музыки ( дефолт 4096 ) &lt;br /&gt;loadas8bit 1&amp;#160; // 6олее некачественный звук на 8 6ит &lt;/p&gt;
						&lt;p&gt;// models quality &amp;amp; color &lt;/p&gt;
						&lt;p&gt;topcolor &amp;quot;0&amp;quot; &lt;br /&gt;bottomcolor &amp;quot;0&amp;quot; &lt;br /&gt;cl_himodels &amp;quot;0&amp;quot;&amp;#160; //&amp;#160; в кс не поддерживается воо6ще &lt;br /&gt;cl_minmodels &amp;quot;0&amp;quot;&amp;#160; //&amp;#160; минимум моделей&amp;#160; &amp;#160; &lt;br /&gt;sv_instancedbaseline 0 &lt;br /&gt;cl_solid_players 0 &lt;br /&gt;gl_playermip 0 &lt;br /&gt;max_shells 101 &lt;br /&gt;max_smokepuffs 120 &lt;br /&gt;r_bmodelhighfrac 5.0&amp;#160; &lt;br /&gt;r_bmodelinterp 1&amp;#160; &lt;/p&gt;
						&lt;p&gt;// client internet settings &lt;/p&gt;
						&lt;p&gt;rate 25000 &lt;br /&gt;cl_cmdrate 100 &lt;br /&gt;cl_updaterate 1000 &lt;br /&gt;cl_resend 3 &lt;br /&gt;cl_cmdbackup 4 &lt;/p&gt;
						&lt;p&gt;cl_allowupload 0 &lt;br /&gt;cl_allowdownload 1&amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;br /&gt;cl_download_ingame &amp;quot;1&amp;quot;&amp;#160; &lt;br /&gt;cl_dlmax &amp;quot;80&amp;quot;&amp;#160; &amp;#160; // минимум 16&amp;#160; &amp;#160;( х 5 = 80) &lt;br /&gt;cl_timeout 305 &lt;/p&gt;
						&lt;p&gt;//---client--interpolation---// &lt;/p&gt;
						&lt;p&gt;cl_vsmoothing &amp;quot;0.05&amp;quot; &lt;br /&gt;cl_nosmooth 1000 &lt;br /&gt;ex_interp 0 &lt;br /&gt;cl_fixtimerate 7.5 &lt;br /&gt;cl_smoothtime 0.05 &lt;br /&gt;fps_max 100 &lt;br /&gt;fps_modem 0 &lt;/p&gt;
						&lt;p&gt;//----bob---// &lt;/p&gt;
						&lt;p&gt;cl_bob 0.01&amp;#160; // остальное ра6отать не 6удет если тут 6удет 0 &lt;br /&gt;cl_bobup 0 &lt;br /&gt;cl_bobcycle 1.91 &lt;/p&gt;
						&lt;p&gt;//-----------client grafic-----------//&amp;#160; &lt;/p&gt;
						&lt;p&gt;gl_texturemode &amp;quot;GL_LINEAR_MIPMAP_NEAREST&amp;quot;&amp;#160; &lt;br /&gt;fastsprites 101 &lt;br /&gt;d_spriteskip 1&amp;#160; &lt;br /&gt;cl_shadows 0 &lt;br /&gt;brightness &amp;quot;5&amp;quot; &lt;br /&gt;gamma 3 &lt;br /&gt;cl_weather &amp;quot;0.001&amp;quot; &lt;br /&gt;gl_dither &amp;quot;0&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;gl_flipmatrix &amp;quot;0&amp;quot;&amp;#160; // 1 ? &lt;br /&gt;gl_monolights &amp;quot;0&amp;quot; &lt;br /&gt;gl_overbright &amp;quot;0&amp;quot; &lt;br /&gt;gl_spriteblend 0.001 &lt;br /&gt;gl_polyoffset 0.1 &lt;br /&gt;gl_clear 1 &lt;br /&gt;r_fullbright 1 &lt;br /&gt;hpk_maxsize 1.5 &lt;br /&gt;gl_cull 0 &lt;br /&gt;gl_d3dflip 0&amp;#160; &lt;br /&gt;gl_fog 1 &lt;br /&gt;gl_keeptjunctions 0 &lt;br /&gt;gl_max_size 256 &lt;br /&gt;gl_round_down 6 &lt;br /&gt;gl_spriteblend 1 &lt;br /&gt;gl_wireframe 1 &lt;br /&gt;gl_zmax -101 &lt;br /&gt;sv_zmax -101 &lt;br /&gt;gl_ztrick 0&amp;#160; &lt;/p&gt;
						&lt;p&gt;//-----M-o-u-s-e---&amp;amp;---O-t-h-e-r------// &lt;/p&gt;
						&lt;p&gt;cl_anglespeedkey 0.8 &lt;br /&gt;cl_movespeedkey 0.559 &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;br /&gt;cl_crosshair_color &amp;quot;50 250 50&amp;quot; &lt;br /&gt;cl_crosshair_size &amp;quot;1&amp;quot; &lt;br /&gt;cl_crosshair_translucent &amp;quot;0&amp;quot; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;cl_dynamiccrosshair &amp;quot;0&amp;quot; &lt;br /&gt;cl_idealpitchscale &amp;quot;1.1&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;/p&gt;
						&lt;p&gt;lookspring &amp;quot;0.000000&amp;quot; &lt;br /&gt;lookstrafe &amp;quot;0.000000&amp;quot; &lt;br /&gt;m_filter &amp;quot;0&amp;quot; &lt;br /&gt;m_pitch &amp;quot;0.000&amp;quot; &lt;br /&gt;m_side &amp;quot;0.8&amp;quot; &lt;br /&gt;m_yaw &amp;quot;0.027&amp;quot; &lt;/p&gt;
						&lt;p&gt;cl_radartype &amp;quot;1&amp;quot;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;cl_righthand &amp;quot;1&amp;quot; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;&lt;br /&gt;console 3 &lt;br /&gt;crosshair 2 &lt;br /&gt;con_color &amp;quot;101 101 101&amp;quot; &lt;/p&gt;
						&lt;p&gt;hud_capturemouse &amp;quot;1&amp;quot; &lt;br /&gt;hud_centerid &amp;quot;1&amp;quot; &lt;br /&gt;hud_draw &amp;quot;1&amp;quot; &lt;br /&gt;hud_fastswitch &amp;quot;1&amp;quot; &lt;br /&gt;hud_saytext_internal &amp;quot;1&amp;quot; &lt;br /&gt;hud_takesshots &amp;quot;0&amp;quot; &lt;/p&gt;
						&lt;p&gt;s_a3d &amp;quot;0.0&amp;quot; &lt;br /&gt;s_eax &amp;quot;0.0&amp;quot; &lt;/p&gt;
						&lt;p&gt;zoom_sensitivity_ratio 1.05 &lt;br /&gt;sensitivity 1.5 &lt;/p&gt;
						&lt;p&gt;traceroffset &amp;quot;-85&amp;quot; &lt;br /&gt;tracerlength &amp;quot;0.3&amp;quot;&amp;#160; &lt;br /&gt;tracerred &amp;quot;0&amp;quot;&amp;#160; &lt;br /&gt;tracerblue &amp;quot;0&amp;quot;&amp;#160; &lt;br /&gt;tracergreen &amp;quot;250&amp;quot;&amp;#160; &lt;br /&gt;traceralpha &amp;quot;0.2&amp;quot; &lt;br /&gt;tracerspeed &amp;quot;50000&amp;quot; &lt;/p&gt;
						&lt;p&gt;scr_connectmsg&amp;#160; &amp;#160;&amp;quot;config by GROM&amp;quot; &lt;br /&gt;scr_connectmsg1 &amp;quot;Number one clan&amp;quot; &lt;br /&gt;scr_connectmsg2 &amp;quot;~NB0.&amp;quot; &lt;br /&gt;speak hello.and.good.day.mister &lt;br /&gt;alias knife &amp;quot;+duck;wait;-duck;+attack2;wait;-attack2&amp;quot;&amp;#160; &lt;br /&gt;bind MWHEELUP &amp;quot;knife&amp;quot;&amp;#160; &lt;br /&gt;clear &lt;br /&gt;echo ============= &lt;br /&gt;echo cfg by GROM &lt;br /&gt;echo ~NB0. and nRg &amp;gt; &lt;br /&gt;echo ============= &lt;/p&gt;
						&lt;p&gt;setinfo&amp;#160; tracergreen 250 &lt;br /&gt;setinfo traceralpha 255 &lt;/p&gt;
						&lt;p&gt;sv_timeout 9999&lt;/p&gt;
						&lt;p&gt;комментируем :)&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:27:43 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=9#p9</guid>
		</item>
		<item>
			<title>Форма заявки на уход из клана.</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=7#p7</link>
			<description>&lt;p&gt;&lt;span style=&quot;color: red&quot;&gt;&lt;span style=&quot;font-size: 14px&quot;&gt;1) Ник&lt;br /&gt;2) Почему уходите из клана?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:19:49 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=7#p7</guid>
		</item>
		<item>
			<title>Форма заявки на вступление в клан</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=6#p6</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 14px&quot;&gt;1) Имя&lt;br /&gt;2) Возраст&lt;br /&gt;3) Есть ли микрофон?&lt;br /&gt;4) Опыт игры на knife&lt;br /&gt;5) Как вы оцениваете свою игру по 5-ти бальной шкале?&lt;br /&gt;6) Сервера, где вы часто играете.&lt;br /&gt;7) Причина вступления в наш клан.&lt;br /&gt;8) ICQ или Skype&lt;br /&gt;&lt;span style=&quot;color: red&quot;&gt;ВНИМАНИЕ: тест мы проводим на разных серверах в разное время. Желательно указать, когда вам удобно сыграть с нами.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:18:13 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=6#p6</guid>
		</item>
		<item>
			<title>Выкладывание читов</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=5#p5</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 14px&quot;&gt;1) В темах категорически запрещено флудить&lt;br /&gt;2) Продавать читы строго запрещено, тема будет закрыта, а автор забанен.&lt;br /&gt;3) Выкладывать читы через файлообменники можно и нужно&lt;/span&gt;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:11:59 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=5#p5</guid>
		</item>
		<item>
			<title>Про выкладывание конфигов</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=4#p4</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 14px&quot;&gt;1) Конфиги выкладываются в виде текста на сайте, только если есть дополнительные файлы, то можно указывать ссылки на файлообменники. &lt;br /&gt;2) Продавать cfg строго запрещено. Тема немедленно будет закрыта, а автор забанен.&lt;br /&gt;3) Создавать темы &amp;quot;просто так для флуда&amp;quot; запрещено, флудите в соответственном отделе.&lt;br /&gt;4) желательно указывать создателя cfg. &lt;br /&gt;5) Название темы желательно иметь такое: &amp;quot;odealo.cfg&amp;quot; и т.п&lt;/span&gt;&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 14:09:31 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=4#p4</guid>
		</item>
		<item>
			<title>Правила поведения на форуме</title>
			<link>http://skyfights.0pk.me/viewtopic.php?pid=3#p3</link>
			<description>&lt;p&gt;&lt;span style=&quot;font-size: 20px&quot;&gt;Правила&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: 16px&quot;&gt;&lt;span style=&quot;color: red&quot;&gt;Пользователям разрешается:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;1. Участвовать в развитии сайта и форума. Добавлять тематические статьи, фотографии и файлы.&lt;br /&gt;2. Участвовать в обсуждении тем форума; предлагать совершенствования по сайту, форуму.&lt;br /&gt;3. Помогать администраторам и модераторам в работе по совершенствованию сайта/форума.&lt;br /&gt;4. Мы просим привлекать новых пользователей на сайт, особо отличившиеся будут награждены чинами/правами. За привлечение от 10 постоянных пользователей денежные премии.&lt;br /&gt;5. Дискуссии только приветствуются.&lt;br /&gt;Пользователям запрещается:&lt;br /&gt;1. Пропаганда идеологии, цели которой направлены на создание вооруженных формирований, разжигание социальной, расовой, национальной и религиозной розни.&lt;br /&gt;2. Сбор, хранение, использование и распространение информации о частной жизни пользователей без их согласия.&lt;br /&gt;3. Категорически запрещаются оскорбления других участников форума в какой бы то ни было форме, любого вида дискриминация по любым признакам, публикация сообщений, провоцирующих флейм, переход на личности или содержащих заведомо ложные сведения. Умейте уважать собеседника!&lt;br /&gt;4. Рекламировать и призывать к употреблению наркотических средств.&lt;br /&gt;5. Нарушать закон об авторском праве.&lt;br /&gt;6. Иметь на форуме несколько ников. При необходимости создания дополнительных аккаунтов для других членов семьи необходимо предварительно уведомить администрацию форума о создании дополнительной учётной записи и регистрировать только после одобрения администрацией.&lt;br /&gt;7. Оставлять нецензурные сообщения в неумеренном количестве и без веской на то причины.&lt;br /&gt;8. Оставлять сообщения являющиеся или похожие на флуд. Играть в &amp;quot;гонку счетчиков сообщений&amp;quot;.&lt;br /&gt;9. Рассылать спам, в том числе в ЛС.&lt;br /&gt;10. Модераторам запрещается удалять сообщения пользователей, если они не нарушают правила форума.&lt;br /&gt;11. Использовать ник, состоящий из одних спецсимволов (или большинство знаков - спецсимволы).&lt;br /&gt;12. Использовать в нике нецензурные слова, адреса сайтов, адреса email и т.п. Нарушители будут выявляться и блокироваться.&lt;br /&gt;13. Цитировать приватные разговоры без разрешения собеседника.&lt;br /&gt;14. Размещение информации рекламного характера во всех форумах. Также запрещено использование ссылок для привлечения рефералов, клиентов и т.п.&lt;br /&gt;15. Категорически воспрещается публикация вирусов, троянских или иных вредоносных программ а также ссылок на них. &lt;br /&gt;16. Использовать в подписи рекламные баннеры, иного рода рекламу, шокирующие, неприятные изображения, а также составлять подпись из большого кол-ва не несущих смысловой нагрузки знаков.&lt;br /&gt;17. Размещение текстов и фотографий, содержащих сцены насилия над людьми и животными. Неумеренная эротика (явное порно, извращения и т.п.) также запрещена.&lt;br /&gt;18. При создании/обсуждении темы об игре, книге, фильме и т. п., в которой вы выдаёте спойлеры (т.е. раскрытие ключевых моментов сюжета, заведомое знание которых может испортить удовольствие от просмотра), обязательно используйте тег spoiler. &lt;br /&gt;Особо непонятливые будут заблокированы.&lt;br /&gt;Обсуждение действий модераторов/администраторов разрешено, но только в специальном модуле Отзывы&lt;/p&gt;
						&lt;p&gt;&lt;span style=&quot;font-size: 16px&quot;&gt;&lt;span style=&quot;color: red&quot;&gt;Модераторы:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;1. Модераторы назначаются администраторами форума.&lt;br /&gt;2. Должность модератора временная, и модератор может быть снят в связи с плохой работой или нарушением&lt;br /&gt;правил.&lt;br /&gt;3. Стать модератором может любой пользователь форума, не нарушавший правила. Для этого необходимо обратиться к администрации и изложить причины, по которым пользователь желает стать модератором.&lt;br /&gt;4. Если на модераторство в разделе претендуют несколько пользователей, то администрация форума принимает решение самостоятельно.&lt;br /&gt;5. В разделе может быть несколько модераторов, если администраторы сочтут это необходимым.&lt;br /&gt;6. Модераторам не следует удалять и закрывать темы, созданные администраторами или другими модераторами, без их на то согласия.&lt;br /&gt;7. Главный модератор обязан следить за всеми темами и отчитываться перед администраторами.&lt;br /&gt;8. Свои жалобы по поводу работы модераторов, пожалуйста, направляйте администрации.&lt;/p&gt;
						&lt;p&gt;&lt;span style=&quot;font-size: 16px&quot;&gt;&lt;span style=&quot;color: red&quot;&gt;Администраторы:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;1. Жалобы на администраторов можно направлять Главному администратору, либо в модуле Отзывы.&lt;br /&gt;2. Администраторы являются представителями Главного администратора.&lt;br /&gt;3. Жалобы на Главного администратора не рассматриваются, тем не менее, недовольство всегда можно выразить в модуле Отзывы.&lt;br /&gt;4. Стать администратором может модератор и только при одобрении его кандидатуры Главным администратором либо привилегированным на то администратором / админ-составом.&lt;br /&gt;&lt;span style=&quot;color: red&quot;&gt;&lt;br /&gt;Ответственность.&lt;/span&gt;&lt;br /&gt;1. Администрация форума (а также поставщики информации) не несут ни гражданской, ни уголовной ответственности за сообщения, опубликованные их авторами. Информация публикуется только в ознакомительных целях и не имеет целью нарушение норм действующего национального и международного законодательства.&lt;br /&gt;2. Администрация оставляет за собой право изменять данные Правила по собственному усмотрению, без предварительного уведомления Участников.&lt;br /&gt;3. Участие в форуме подразумевает принятие настоящих Правил.&lt;br /&gt;------------------------------------------------------------&lt;br /&gt;&lt;span style=&quot;color: red&quot;&gt;Нарушение вышеуказанных правил влечет за собою применение следующих мер:&lt;/span&gt;&lt;br /&gt;1. Правка сообщений, нарушающих правила.&lt;br /&gt;2. Предупреждение участника.&lt;br /&gt;3. Блокирование и его подвиды.&lt;br /&gt;Если у Вас есть желание стать модератором на форуме, то обратитесь с этой просьбой к одному из администраторов. Но примите во внимание, что для этого человек должен показать себя на форуме и проявить активность в развитии форума и становлении форума. В виде исключения статус модератора может быть присвоен при личном ручательстве за этого человека одного из администраторов или Глобальных модераторов.&lt;br /&gt;&lt;span style=&quot;color: red&quot;&gt;Примечания:&lt;/span&gt;&lt;br /&gt;1) Все то, что по каким-либо причинам не было указано в данных правилах, остается на усмотрение администрации форума.&lt;br /&gt;2) Несогласные с политикой Сайта и Форума могут проводить время в любых иных ресурсах сети Интернет.&lt;br /&gt;3) Если у вас есть какие-то предложения или вопросы по содержанию правил нашего Сайта, направляйте их администрации.&lt;/p&gt;</description>
			<author>mybb@mybb.ru (FuN)</author>
			<pubDate>Wed, 26 May 2010 13:55:48 +0400</pubDate>
			<guid>http://skyfights.0pk.me/viewtopic.php?pid=3#p3</guid>
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